Error From Debugger Mi_cmd_stack_list_frames
ElementsAdobe Dreamweaver Adobe MuseAdobe Animate CCAdobe Premiere ProAdobe After EffectsAdobe IllustratorAdobe InDesignView all communitiesExplore Menu beginsMeet the expertsLearn our productsConnect with your peersError: You don't have JavaScript enabled. This tool uses JavaScript and much of it will not work correctly without it enabled. Please turn JavaScript back on and reload this page. Please enter a title. You can not post a blank message. Please type your message and try again. More discussions in Acrobat SDK All CommunitiesAcrobatAcrobat SDK 1 Reply Latest reply on Feb 17, 2010 5:34 AM by lrosenth Error from debugger:mi_cmd_stack_list_frames:Not enough frames in stack sujitshinde123 Feb 17, 2010 5:27 AM Hi all,please help me out for the error...PDDoc pdDoc = AVDocGetPDDoc (avDoc); int numPages = PDDocGetNumPages (pdDoc);PDDoc newDoc = PDDocCreate();ASBool myBool = DigSigCompareWords(pdDoc, newDoc,NULL);
while running above code last line gives error as-Error from debugger:mi_cmd_stack_list_frames:Not enough frames in stack I have the same question Show 0 Likes(0) 460Views Tags: none (add) This content has been marked as final. Show 1 reply 1. Re: Error from debugger:mi_cmd_stack_list_frames:Not enough frames in stack lrosenth Feb 17, 2010 5:34 AM (in response to sujitshinde123) Do you have this code inside of a DURING/HANDLER block? If not, start there and then see what error is caught. Like Show 0 Likes(0) Actions Actions More Like This Retrieving data ... Legend Correct Answers - 10 points © 2016 Adobe Systems Incorporated. All Rights Reserved. | Powered by Help | Terms of Use | Privacy Policy and Cookies (UPDATED) | Forum Help | Tips for AskingJive Software Version: 8.0.3.0 , revision: 20160218075410.6eafe9c.release_8.0.3.xThings LocationTech Long-Term Support PolarSys Science OpenMDM More Community Marketplace Events Planet Eclipse Newsletter Videos Participate Report a Bug Forums Mailing Lists Wiki IRC How to Contribute Working Groups Automotive Internet of Things LocationTech Long-Term Support PolarSys Science OpenMDM Toggle navigation Home Projects Forums Eclipse Community Forums Forum Search: Search Help Register Login Home Home» Language IDEs» C / C++ IDE (CDT)» Debug Error: mi_cmd_stack_list_frames: No stack Show: Today's Messages :: Show Polls :: Message Navigator Debug Error: mi_cmd_stack_list_frames: No stack [message #171462] Wed, 14 June 2006 23:43 Eclipse User Originally posted by: eclipse.dharty.com I'm trying https://forums.adobe.com/thread/578492 to debug a process which I can run fine. I'm getting the error shown in the Subject. To debug my inability to debug, I created a simple hello world app and tried to debug it. It runs fine. When I debug the executable (gnu on windows) I get a popoup saying that "Execution is Susupended because of an Error" with the following Details: "You can't do https://www.eclipse.org/forums/index.php/t/53812/ that without a process to debug." The console outputs the following: mi_cmd_stack_list_frames: No stack. Warning: /src/java/CDTTest/.settings;C: No such file or directory. Warning: /src/java/CDTTest;C: No such file or directory. Warning: /c/src/java/CDTTest/C: No such file or directory. You can't do that without a process to debug. This is very similar to the output I get in my "real" application. I'm not sure why all the file/directories are being post-fixed with "C:" Any thoughts? Thanks, Report message to a moderator Re: Debug Error: mi_cmd_stack_list_frames: No stack [message #171466 is a reply to message #171462] Thu, 15 June 2006 06:59 Eclipse User Originally posted by: grkoma.nospamgmail.com David H wrote: > I'm trying to debug a process which I can run fine. I'm getting the > error shown in the Subject. To debug my inability to debug, I created a > simple hello world app and tried to debug it. It runs fine. > > When I debug the executable (gnu on windows) I get a popoup saying that > "Execution is Susupended because of an Error" with the following Details: > "You can't do that without a process to debug." > > The console outputs the following: > > mi_cmd_stack_list_fra
Forum Nios Forum General Discussion General Software Forum Debug error no stack If this is your first visit, be sure to check out the FAQ by clicking the link above. You may http://www.alteraforum.com/forum/showthread.php?t=20243 have to register before you can post: click the register link above to https://forum.juce.com/t/debugger-breaks-without-reason/9643 proceed. To start viewing messages, select the forum that you want to visit from the selection below. Results 1 to 2 of 2 Thread: Debug error no stack Thread Tools Show Printable Version Email this Page… Subscribe to this Thread… Search Thread Advanced Search Display Linear Mode Switch to Hybrid Mode Switch to error from Threaded Mode December 16th, 2009,11:57 PM #1 SvenHe View Profile View Forum Posts Altera Scholar Join Date May 2008 Posts 42 Rep Power 1 Debug error no stack I want to debug my software but i got some errors while trying to: mi_cmd_stack_list_frames: No stack. No symbol "new" in current context. Current language: auto; currently asm Watchdog has expired. Target detached. The program is not being run. the error from debugger program is simple so it should not be a problem #include
OS X 10.6.8 ) the debugger breaks on points that seem OK (e.g. no exception or failed assertion) with the following message: Error from Debugger: mi_cmd_stack_list_frames: Not enough frames in stack Google only revealed some stuff about iOS for this error. Any ideas what might be the cause for this? Thanks,Chris valley 2012-12-03 15:16:46 UTC #2 As far as I know, that error is pretty much always caused by calling something that isn't there. You may be trying to message something that you've released (not quite the same thing as the C++ variant of calling a method on a dangling pointer). You may also have a linkage mismatch for a library somewhere. Essentially if your core is for some reason (I.E. deployment target/selected SDK) trying to send a message to a method that doesn't exist, perhaps because it's been removed, or because you are linking an older library in which it has not yet been defined, your code can compile, but will fail with this message. As you can see this is a variant of the first possibility. I.E. different cause, same result. (The reason you're seeing this in relation to iOS in Google is because for iOS developers it happens most frequently when trying to call iOS 6 features while running the simulator in iOS5. Those posts are probably vastly out-weighing other posts on the subject). tl;dr Check you aren't trying to call methods on things that have been deleted elsewhere (especially JUCE components as these tie more directly to ObjC objects), otherwise have a look at which OSX libraries you are linking. ckk 2012-12-03 15:57:43 UTC #3 Thanks for your response. I cleaned up some multi-threading stuff which allocates/deletes some objects (inside the processor and editor) and it seems to run fine now. I think the reason it worked on Windows (forgot to mention this in my first post) is that the calling order for creating and removing the objects was different. Chris Home Categories FAQ/Guidelines Terms of Service Privacy Policy Powered by Discourse, best viewed with JavaScript enabled Discover Get JUCE Toggle navigation