Error Loading Pipeline Assembly Xna
here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies of this site About Us Learn more about Stack Overflow the visual studio error loading pipeline assembly company Business Learn more about hiring developers or posting ads with us Stack Overflow error loading pipeline assembly monogamecontentprocessors Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 error loading pipeline assembly monogame million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up What is a pipeline assembly in XNA 4? up vote 3 down vote favorite I'm trying to build the demo of TiledLib by Nick Gravelyn. I downloaded the ZIP from BitBucket and opened it in Visual Studio 2010. When I try to build, I get the following error: Essentially, this error for each of three projects: Error 1 Error loading pipeline assembly "C:\Users\Moshe\Downloads\TiledLib_GS4\TiledLib GS4\References\ContentPipeline\TiledPipelineExtensions.dll". Demo [Windows] I am new to .NET, so I'm sure that I'm missing some basic concepts. Where might this dependency be referenced, and why won't the assembly load? The file exists at the specified path. What is a pipeline assembly in XNA 4 and why can't Visual Studio load it? visual-studio-2010 xna dependencies xna-4.0 share|improve this question edited Jan 29 '12 at 13:38 asked Jan 29 '12 at 8:27 Moshe 30.3k55209356 This assembly is referenced by the DemoContent content project. Is this content project in your solution? If it is, look in its references to see if it's finding it okay. –user155407 Jan 29 '12 at 9:15 @ScottW - Mind elaborating? I have no idea where to start verifying the things you say to check. –Moshe Jan 29 '12 at 13:06 The Solution Explorer is present by default on the righthand side of Visual Studio. If it's not there, click View -> Solution Explorer. This will show all your projects (and info underneath each project when expanded). Verify "DemoContent" project is present. If it is, expand DemoContent and expand the "References" folder. You should see TiledPipelineExtensions as a reference. –user155407 Jan 29 '12 at 22:19 Hmmm. Perhaps this kind-of-old article would help? –jadarnel27 Jan 30 '12 at 14:32 add a comment| 1 Answer 1 active oldest votes up vote 5 down vote Update: To your content project, add a reference to: TiledLib_GS4\TiledLib GS4\References\ContentPipeline\TiledPipelineExtensions.dll Customizing the content pipeline
cloning? Learn how to clone a repository. Clone in SourceTree Atlassian SourceTree is a free Git and Mercurial client for Windows. Atlassian SourceTree is a free Git and Mercurial client for Mac. Michael Neel XTiled Issues Issues Create issue Issue #21 resolved Error loading pipeline assembly "C:\...\XTiled-0.8.1.1i\FuncWorks.XNA.XTiledExtensions.dll". Islam Sharif created an issue 2015-08-04 hello, okay, so i've been trying bunch http://stackoverflow.com/questions/9051897/what-is-a-pipeline-assembly-in-xna-4 of solutions to show the "TMX Importer" in the Content Importer box but everytime i do that i get this message (it's XTiled 0.8.1.1i) Error loading pipeline assembly "C:\Users\TOSHIBA\Desktop\Developers Shit\Programming\XNA Game Studio 4.0\TrialGame\trialGame\trialGame\trialGameContent\XTiled-0.8.1.1i\FuncWorks.XNA.XTiledExtensions.dll". can i get help with this problem please, thanks in advance . ps:i've already https://bitbucket.org/vinull/xtiled/issues/21/error-loading-pipeline-assembly-c-xtiled tried unblocking the .dll files. Comments (3) Islam Sharif reporter edited description 2015-08-04T04:23:06+00:00 Michael Neel repo owner marked as task marked as trivial 2015-08-10T14:52:47+00:00 Michael Neel repo owner changed status to resolved This is not a bug - closing. Check the Wiki for setup instructions. Also keep in mind this is for Microsoft's XNA and the last supported Visual Studio was 2010. 2015-08-10T14:54:19+00:00 Log in to comment Assignee Michael Neel Type task Priority trivial Status resolved Component XTiled Content Pipeline Extensions Version 0.8.1.0 Votes 0 Watchers 2 Blog Support Plans & pricing Documentation API Site status Version info Terms of service Privacy policy English Git 2.7.4.1.g5468f9e Mercurial 3.6.3 Django 1.7.11 Python 2.7.3 564c96d1f0f9 / 564c96d1f0f9 @ app-107 JIRA Software Confluence Bamboo SourceTree HipChat Atlassian Help Online help Learn Git Keyboard shortcuts Latest features Bitbucket tutorials Site status Support
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SgMotion pipeline.dll (2.0.16) crashes XNA 4.0/SunBurn (2.0.16.5) – any ideas why? rated by 0 users This post has 21 Replies | 4 Followers Posts 40 Reply trax4katz Posted: 08-11-2011 7:26 AM rated by 0 users Hi SgMotion Guru's - congratulations on the awesome SgMotion for SunBurn I can't wait to play - however...I'm having a few troubles setting it up and wondered if any of you would be kind enough to advise me on what I'm doing wrong!? I just have a question, I've been trying to update an old experiment/project for use with sunburn that originally used the XNAnimation library for XNA 3.1, and I've just installed the latest version of SgMotion (2.0.16) for use with SunBurn (2.0.16.5) but when I try to build my project with the reference files in place (i.e. sgMotion.dll in main project refs andsgMotionPipeline.dll in content refs) the 'sgMotionPipeline' ref throws the following error: Error 1 Error loading pipeline assembly "C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\sgMotion.dll"... Does anyone know what I'm doing wrong - any help would be most appreciated! ;) Many thanks, Kat
Posts 839 Reply thezman replied on 08-11-2011 11:08 AM rated by 0 users Do you have the 2 DLLs in the same folder? sgMotionPipeline needs to be able to find sgMotion.dll so I'm guessing they have to be in the same directory so that it can find it. I reference those built DLLs from .16 and works just great for us. Posts 1,131 Reply CJ Bailey replied on 08-11-2011 11:47 AM rated by 0 users I think I had the same problem. I downloaded the source code instead and recompiled it. Seemed to sort the problem out for some reason?! Posts 40 Reply trax4katz replied on 08-11-2011 12:27 PM rated by 0 users Hey you guys, thank you so much for replying, I really appreciate your help, just can't wait to check it out but its so frustrating trying to get it to play nicely - just to give you a heads up as I noticed you'd replied... ...I placed the files originally in the references section in Visual Studio 2010, so they were both together but its didn't like it and that's when I 1st posted this thread. Since then I tried copying them both to the same folder as the project (no luck unfortunately) and