Error Loading Vmt File Counter-strike Source
Black Mesa Day of Infamy Day of Defeat: Source Source Engine Counter-Strike: Online Garry's Mod Lambda Fortress Far Cry 2 Counter-Strike: Condition Zero Call of Duty: World At War Undertale Battlefield 2 Sven Coop frets on fire x Minecraft Need for Speed: Most Wanted Super Smash Bros. For Nintendo 3DS Doom Team Fortress 2 Classic Insurgency Killing Floor 2 Half-Life 2: Deathmatch Steam Mario Kart 8 Portal 2 Unreal Engine 4 Grand Theft Auto: San Andreas Pirates Vikings and Knights II All games Mods Craftings Game files GUIs Maps Scripts Skins Sounds Sprays Sprites Tools Dev Contests Concepts Help Wanted MiPs Models Prefabs Projects Requests Studios Textures Tutorials WiPs Submit Submit Game Discussions Articles Blogs Clubs Events Generators Ideas Initiatives Modules Members Chatrooms News Polls Reviews Status Updates Threads Wikis Wares Members Online Honorary Portfolios Leaderboards Exemplifications Subscribers Thankers Thanked Donors Donees Submitters Activity Logs Medals Unlocks Points Awards The Lobby Create Chatroom Chat Commands Login or Sign up CS:S Thread Error loading VMT file Counter-Strike: Source > Threads > Help > Error loading VMT file Profile Updates Flags Share Thankers Report Yo, buddy. We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience. Subscribe: Get notified of new submissions like this. Say Thanks: Show your appreciation by sending hdhock3y points. Post: Give hdhock3y your thoughts on this Thread. Flag: Alert moderators and warn members of a problem with this Thread. Watch: Get notified when this Thread is updated. Interested? Join GameBanana Already a Bananite? Login I'm receiving an odd error in the console when going into a game with custom skins. Hi, I've downloaded a few custom skins and installed them according to the guide on how to install them. Extracted them into my cstrike folder under my username into all the correct directories. I've used custom weapon skins with no problem before but now when I go into any server I keep getting these errors in my console: CMaterial::PrecacheVars: error loading vmt file for models/weapons/w_models/w_rif_ak47/rif_ak47skin1 CMaterial::PrecacheVars: error loading vmt file for models/weapons/w_models/w_twinkm4m4/30magpolym4 C
Sign in Pricing Blog Support Search GitHub This repository Watch 58 Star 242 Fork 49 ValveSoftware/Source-1-Games Code Issues 1,141 Pull requests 1 Projects 0 Pulse Graphs New issue [CS:S] Texture + Radar Issue v2 #583 Open natko1 opened this Issue May 10, 2013 · 10 comments Projects None yet Labels Counter-Strike: Source Milestone No milestone Assignees No one assigned 3 participants natko1 commented May 10, 2013 Even with the latest CS:S update there is still a missing texture issue for maps. Also, the radar still doesn't properly http://gamebanana.com/threads/145153 draw the map. AngryGamer commented May 15, 2013 I can confirm this occurs even in the latest prerelease beta. The radar issue is very easy to replicate. 1). Change map to any custom map (de_season, de_contra, or de_tuscan). 2). Change map to any stock map. 3). Change map back to the custom map (de_season, de_contra, or de_tuscan). Note: The radar glitch doesn't occur https://github.com/ValveSoftware/Source-1-Games/issues/583 on stock maps for some reason. Protocol version 24 Exe version 1718178 (cstrike) Exe build: 15:22:29 Apr 29 2013 (5287) (240) AngryGamer commented May 22, 2013 I was hoping the update on 5/20 would fix this issue, but it has not. "sv_pure 2" remains unusable on custom maps. AngryGamer commented Jun 1, 2013 I'd really like for this to be fixed. Let me know whether further information is needed. AngryGamer commented Jun 4, 2013 After the first time playing the map CS:S doesn't handle materials and models bundled in the .bsp correctly. I have no idea why it works the first time around. The following whitelist with "sv_pure 1" fixes de_tuscan: http://pastebin.com/raw.php?i=9yvsAC7w I really hope valve fixes this problem... It's going to be a pain in the ass to make a whitelist for every single custom map. This was referenced Jun 8, 2013 Closed CS:S built-in wallhack #891 Open sv_pure doesn't correctly enforce files #887 Closed [SV Pure] Textures missing for maps + radar issue #345 natko1 commented Feb 21, 2014 Hey Angry was this fixed? AngryGamer commented Feb 25, 2014 Sadly not. I wouldn't be angry i
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