C1083 Fatal Error Visual Studio
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Fatal Error C1083 Cannot Open Precompiled Header File
fine. However, when trying to build the main project I get the error: fatal error C1083: Cannot open include file: 'lualib.h': No such file or directory lualib.h is included with the directive #include "lualib.h" in the file that throws the error, and is a header file in the directory of the library. The library the following directory relative to the main projects directory:..\lualib\lualib relative to the main project directory. I have added this directory to the locations to look for header files by going to the main project preferences and adding this directory as a reference directory. Nothing stops the error, any suggestions as to what I'm doing wrong? Saturday, March 03, 2012 1:02 AM Answers 0 Sign in to vote Well, even though none of what you said holds any relevence to Visual Studio itself, the problem is that the reference paths are for C++/CLI when you use the #using directive. For .h files you need to set the
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Fatal Error C1083 Cannot Open Source File
company Business Learn more about hiring developers or posting ads with us Stack Overflow fatal error c1083 cannot open compiler generated file Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 fatal error c1083 cannot open include file no such file or directory million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up “Error C1083: Cannot open include file” but I have a path to the include file up vote 3 down https://social.msdn.microsoft.com/Forums/en-US/7843071f-0767-4af4-b645-508e3ffcf56f/visual-c-fatal-error-c1083-cannot-open-include-file?forum=Vsexpressvc vote favorite 1 Related to this question, I have included a header file in the code for a console app that I'm using to test a DLL, but Visual Studio is returning the following error: error C1083: Cannot open include file: 'myProject.h': No such file or directory But I have included the folder path for myProject.h in Additional Include Directories. I also tried entering it under Configuration Properties->Debugging->Environment as a "PATH=<...>" value. The http://stackoverflow.com/questions/19329104/error-c1083-cannot-open-include-file-but-i-have-a-path-to-the-include-file path is: U:\Software Development\c++ projects\myProject\myProject, and when I go to that folder, I can see myProject.h in the folder. #include "stdafx.h" #include
here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies of this http://stackoverflow.com/questions/19736036/visual-studio-2013-fatal-error-c1083-cannot-open-include-file-winsock2-h-n site About Us Learn more about Stack Overflow the company Business Learn more about hiring developers or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up Visual Studio fatal error 2013: fatal error C1083: Cannot open include file: 'winsock2.h': No such file or directory up vote 9 down vote favorite I migrated some "native" c++ projects from Visual Studio 2010 on Windows 7 to Visual Studio 2013 on Windows 8.1. Rebuilding gave me this error. I realized I did not have the Windows SDK installed, so I installed that next, but I'm still getting fatal error c1083 the error. Anyone else get this on otherwise-clean VS project migrations? c++ visual-studio winapi visual-studio-2013 share|improve this question asked Nov 1 '13 at 21:56 moodboom 1,39311429 2 You need to install the Windows SDK –Damian Nov 3 '13 at 10:52 Yep Damian you are correct. But installing it after migrating the project doesn't fix the project. See my answer below for more details. –moodboom Nov 4 '13 at 14:27 add a comment| 2 Answers 2 active oldest votes up vote 10 down vote accepted I searched under the SDK folder for the missing file and found it. Because the SDK was installed after I migrated the projects, the paths were not included in my projects. I was able to fix everything by adding to my include and lib paths. I added the following folders to my include paths: $(WindowsSdkDir)include\um $(WindowsSdkDir)include\shared My full include path for both Debug and Release now looks like this: $(WindowsSdkDir)include;$(WindowsSdkDir)include\um;$(WindowsSdkDir)include\shared;$(FrameworkSDKDir)\include;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include; I added the following folder to my lib paths (note that is specific to a 32-bit build! see x64 for 64-bit, and arm for arm builds...): $(WindowsSdkDir)lib\winv6.3\um\x86 My full lib path looks