Fatal Error C1001 Internal Compiler Error Msc1.cpp Line 2701
FAQRSS FeedsLogo GuidelinesContact Us Register Login Cart Game Development Community What's New Blogs Resources Forums Internal Compiler Error Msc1.cpp Please Help! by Denis Malyavin · in Torque Game Engine · 12/28/2004 (9:32 am) · 5 replies Tried compiling the engine: (VC++ V7.1 .NET) opengl2d3d warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/INCREMENTAL:NO' specification glu2d3d warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/INCREMENTAL:NO' specification c:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\PlatformSDK\Include\WinSpool.h(2008): fatal error C1001: INTERNAL COMPILER ERROR (compiler file 'msc1.cpp', line 2701) Please choose the Technical Support command on the Visual C++ Help menu, or open the Technical Support help file for more information c:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\PlatformSDK\Include\WinNetWk.h(484): fatal error C1001: INTERNAL COMPILER ERROR (compiler file 'msc1.cpp', line 2701) Please choose the Technical Support command on the Visual C++ Help menu, or open the Technical Support help file for more information c:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\PlatformSDK\Include\WinNls.h(92): fatal error C1001: INTERNAL COMPILER ERROR (compiler file 'msc1.cpp', line 2701) Please choose the Technical Support command on the Visual C++ Help menu, or open the Technical Support help file for more information Rebooting didnt help, DirectX path in first line, reinstall of engine source didnt help.... any suggestions? Thanks! Denis Torque Owner Denis Malyavin About the author Recent Threads Dev-C++ - any guides on compiling? NextNext Thread PrevPrevious Thread More from Torque Game Engine Login to reply to this thread Associate Ben Garney #1 12/28/2004 (11:26 am) This is definitely a non-standard error. :) Have you tried checking the MSDN knowledge base? Torque Owner Denis Malyavin #2 12/28/2004 (1:51 pm) Installed hot fix and issue is resolved, thanks for pointing in the right direction! :) Associate Ben Garney #3 12/28/2004 (2:40 pm) Ah, great! Glad it got fixed. :) Torque Owner Markus Nuebel #4 05/17/2005 (2:46 pm) @ Denis: What fix are you talking about? Can you post the URL? -- Markus Torque Owner William Fox #5 05/01/2006 (1:32 pm) Go to file and open Project/Solution (ctrl + shift + O) C:\Xtra_Torque_RTS\SDK\VS2005\Torque SDK.sln under glu2d3d right click edit properties under - linker / General edit Incremental:NO to Incremental:YES w
Guest Hello I'm using the latest version of Visual Studio 2003 version 7.1.3088, .net framework 1.1.4322 and I've some problem compiling a project, it give me the error c:\build\main\.....\methodeInc.h(36) : fatal error C1001: INTERNAL COMPILER ERRO (compiler file 'msc1.cpp', line 2701) Please choose the Technical Support command on the Visual C++ Help menu, or open the Technical Support help file for more informatio I was able to reproduce the behaviour with this very little example, hope it helps you to fix the compiler class int i public B(int f) : i(f) {} } typedef B TB class TB; <-------- that's the line that cause the compiler erro Best https://www.garagegames.com/community/forums/viewthread/24397 Regards - mn Guest, Apr 23, 2004 #1 Advertisements Hendrik Schober Guest Marco Nova <> wrote: > [...] > I was able to reproduce the behaviour with this very little example, hope it helps you to fix the compiler. > > class B > { > int i; > public: > B(int f) : i(f) {}; > }; > > typedef B TB; > > class TB; <-------- that's the line that cause http://www.pcreview.co.uk/threads/fatal-error-c1001-internal-compiler-error-compiler-file-msc1-cpp-line-2701.1431234/ the compiler error Interesting. I found that, for VC7.1, this is enough: class B; typedef B TB; class TB; I have Whidbey installed here, so I don't know whether that's already fixed. > Best Regards, > > - mn Schobi -- is never read I'm Schobi at suespammers dot org "Sometimes compilers are so much more reasonable than people." Scott Meyers Hendrik Schober, Apr 23, 2004 #2 Advertisements Hendrik Schober Guest Hendrik Schober <> wrote: > [...] > > I have Whidbey installed here [...] Er, I don't have. Schobi -- is never read I'm Schobi at suespammers dot org "Sometimes compilers are so much more reasonable than people." Scott Meyers Hendrik Schober, Apr 23, 2004 #3 Carl Daniel [VC++ MVP] Guest Hendrik Schober wrote: > Marco Nova <> wrote: >> [...] >> I was able to reproduce the behaviour with this very little example, >> hope it helps you to fix the compiler. >> >> class B >> { >> int i; >> public: >> B(int f) : i(f) {}; >> }; >> >> typedef B TB; >> >> class TB; <-------- that's the line that cause the >> compiler error > > Interesting. I found that, for VC7.1, this > is enough: > > class B; > typedef B TB; > class TB; >
Flyff Flyff Archive [Help] How can I fixed this > [Help] How can I fixed this > Results 1 to 5 of 5 Thread Tools http://forum.ragezone.com/f651/help-fixed-797314/ Show Printable Version Email this Page… 24-11-11 #1 sp112907 View Profile View http://www.gamedev.net/topic/406671-fatal-error-c1001-internal-compiler-error/ Forum Posts Gift Subscription Account Inactive InactiveRank Aug 2011 Join Date 3Posts [Help] How can I fixed this > RaGEZONE Recommends Code: f:\BF Source\Source\AccountServer\dpdbsrvr.h(18): fatal error C1001: INTERNAL COMPILER ERROR (compiler file 'msc1.cpp', line 2701) Please choose the Technical Support command on the Visual C++ Help menu, or fatal error open the Technical Support help file for more information C:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include\xtree(267): fatal error C1085: Cannot write precompiled header file: '.\..\..\Output\WorldServer\Release/WorldServer.pch': 參數錯誤。 f:\BF Source\Source\Neuz\VersionCommon.h(10): warning C4005: 'NO_GAMEGUARD' : macro redefinition C:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include\xmemory(156): fatal error C1085: Cannot write precompiled header file: '.\..\..\Output\Neuz\NoGameguard/Neuz.pch': 參數錯誤。 C:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\include\xmemory(156): fatal error C1085: Cannot write precompiled fatal error c1001 header file: '.\..\..\Output\DatabaseServer\Release/DatabaseServer.pch': 參數錯誤。 f:\BF Source\Source\_Network\Misc\Include\ar.h(13): fatal error C1001: INTERNAL COMPILER ERROR (compiler file 'msc1.cpp', line 2701) Please choose the Technical Support command on the Visual C++ Help menu, or open the Technical Support help file for more information f:\BF Source\Source\_Network\Misc\Include\ar.h(13): fatal error C1001: INTERNAL COMPILER ERROR (compiler file 'msc1.cpp', line 2701) Please choose the Technical Support command on the Visual C++ Help menu, or open the Technical Support help file for more information f:\BF Source\Source\_Network\Misc\Include\ar.h(13): fatal error C1001: INTERNAL COMPILER ERROR (compiler file 'msc1.cpp', line 2701) Please choose the Technical Support command on the Visual C++ Help menu, or open the Technical Support help file for more information f:\BF Source\Source\_Network\Misc\Include\Misc.h(18): fatal error C1001: INTERNAL COMPILER ERROR (compiler file 'msc1.cpp', line 2701) Please choose the Technical Support command on the Visual C++ Help menu, or open the Technical Support help file for more information f:\BF Source\Source\_Network\Misc\Include\ar.h(13): fatal error C1001: INTERNAL COMPILER ERROR (compiler file 'msc1.cpp', line 2701) Please choose the Technical Support command on the Visual C++ Help menu, or open the Technical Support help file for more information f:\
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