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Project 64 Jet Force Gemini Error

IRC Chat Advanced Search Forum Nintendo 64 Emulation Project64 Jet Force Gemini core interpreter error Results 1 to 6 of 6 Thread: Jet Force Gemini core interpreter error Thread Tools Show Printable Version Display Linear Mode Switch to Hybrid Mode Switch to Threaded Mode September 16th, 2008,05:27 #1 Syagrius View Profile View Forum Posts EmuTalk Member Join Date Sep 2008 Posts 4 Mentioned 0 Post(s) Jet Force Gemini core interpreter error Hi, First post for me here! So, hello all I would report Jet Force Gemini not working properly. Almost in a matter of seconds, it bugs in the intro or in the very first level, saying there is a break point error with the core interpreter. So here I report! Keep on the good work with this amazing emulator! Syagrius Reply With Quote September 16th, 2008,11:40 #2 MasterPhW View Profile View Forum Posts Master of the Emulation Flame Join Date May 2004 Location come-to-hell Posts 1,976 Mentioned 0 Post(s) So you have probably a bad rom. You should check it with GoodN64 or the No-Intro Dat. IIRC Jet Force should work flawlessly on PJ64 but I don't know exactly, because I've never played, I prefer to play it on my real N64. The Future of Emulation: Emulate a High End Computer on a Low End System Main: Intel Core i7 (Lynnfiled) 860 (@3.802Ghz) | 8 GB DDR3-1333 | ATI XFX HD 5750 PCI-E | ATI High Definition Audio Device | 256 GB SSD + 3 TB Internal SATA2 + 4 TB external | Windows 7 Professional X64 SP1 MSDNAA Netbook: Asus EeePC 1015PEM | Intel Atom Dual Core N550 (1,5GHz) | 2GB DDR3-1066 | Intel GMA 3150 | 250GB HDD | Win 7 Starter Old One: AMD Athlon 64 X2 4200+ (2x2.5Ghz; S939) | MSI KbT Neo2-F V2.0 | 2x1GB Corsair Value VS1GBKIT400 | Radeon HD 3850 512 MB/AGP8x | Creative SB Audigy LS | 2TB (4x500GB SATA2 HDDs Raid0) | Windows 7 Business X64 SP1 MSDNAA Reply With Quote September 16th, 2008,16:01 #3 Agozer View Profile View Forum Posts 16-bit Corpse | Moderator Join Date Jan 2006 Location Nokia Land Posts 6,338 Mentioned 0 Post(s) I've never encountered such an error with Jet Force Gemini. As already suggested, make sure you have a good ROM. ElektroDragon: I hate dying over and over. I don't learn from my mistakes. I couldn't play Dark Souls because of this. I bought the Bloodborne Collector's Edition. Like I said, I don't learn from my mistakes! Reply With Quote September 17th, 2008,01:21 #4 Syagrius View Profile View Forum Posts EmuTalk Member Join Date S

Sign in Pricing Blog Support Search GitHub This repository Watch 76 Star 345 Fork 102 project64/project64 Code Issues 172 Pull requests 10 Projects 0 Wiki Pulse Graphs New issue Jet Force Gemini Glide64 OpCode crash. #346 Open AmbientMalice opened this Issue Mar 31, 2015 · 10 comments Projects None yet Labels None yet Milestone No milestone Assignees No one assigned 4 participants AmbientMalice commented Mar 31, 2015 Trying to configure Glide64 while the game is running displays the following error. LegendOfDragoon commented Mar 31, 2015 Does that error happen with CPU http://www.emutalk.net/threads/46007-Jet-Force-Gemini-core-interpreter-error interpreter? What RSP were you using and are you using HLE audio or LLE? LegendOfDragoon commented Mar 31, 2015 Just noticed your title says 2.2.0.2. You should use latest build. I believe it fixed the garbage text in error messages. AmbientMalice commented Mar 31, 2015 Does that error happen with CPU interpreter? Yes, but the memory address is different. What RSP were you using and https://github.com/project64/project64/issues/346 are you using HLE audio or LLE? 1.7.0.13 LLE Jabo audio. Just noticed your title says 2.2.0.2. You should use latest build. I believe it fixed the garbage text in error messages. Error is the same with 2.2.0.3\latest build. The error only occurs when "Pause emulation when window not active" is disabled. LegendOfDragoon commented Mar 31, 2015 Alright, nice find. The problem seems to be related to Glide64. Doesn't seem to happen with any other video plugin. cxd4 commented Mar 31, 2015 It's just another stupid C++ threading issue, caused by wxWidgets or whatever it's called. You can stop the crashing by commenting out this line 1088 of Glide64 Config.cpp: mutexProcessDList->Lock(); To avoid other crashing that can randomly happen when closing config, also comment out 1156: mutexProcessDList->Unlock(); However I'm not convinced that I should send a pull request to do this, because it's really the plugin's fault for having such a volatile configuration system and wx thread hacking in the first place. It's also quite possible that Gonetz had some reason in mind for freezing the ProcessDList thread calls while configuration is open, like allowing more DLL options to be configured without waiting unti

Sign in Pricing Blog Support Search GitHub This repository Watch 39 Star 140 Fork 48 gonetz/GLideN64 Code Issues 226 Pull requests 2 Projects 0 Wiki Pulse Graphs New issue Jet Force Gemini: Crash during intro cutscene in Project 64 using Recompiler Core https://github.com/gonetz/GLideN64/issues/377 #377 Closed Mushman opened this Issue Apr 10, 2015 · 4 comments Projects None yet http://www.1emulation.com/forums/topic/27552-project-64-problems/ Labels invalid Milestone No milestone Assignees No one assigned 3 participants Mushman commented Apr 10, 2015 In Jet Force Gemini's introduction cutscene, Project 64 will crash when using GLideN64 if the Recompiler core is being used. The exact moment the crash happens is in the shot after Vela gets the alert with the grid on her monitor where Lupus runs from project 64 the front of the ship (before Juno throws his mug). The crash does not occur with other video plugins and is avoided if using the Interpreter core. The Recompiler core is used by default in Project 64 and is much faster than the Interpreter core. It is present on all versions of GLideN64 I could test, from the Week 21 Bug Fix 05572b0 25 February build to the Week 27 Second Fix 277ff95 9 April build. Earlier builds project 64 jet are no longer available, so I could not test them to see if this bug is a regression. Changing GLideN64's settings does not affect the crash. LegendOfDragoon commented Apr 10, 2015 It's most likely the emulator's fault tbh. There's a general problem with Protect memory in certain games like this one, Mickey's Speedway, Zelda OOT, and even Super Smash Bros. I say most likely just incase there may coincidentally be a bug in the graphics plugin. Anyway, the problem I encountered in JFG (with protect memory + cpu recompiler) was with SP_DMA_WRITE. For whatever reason, there's a memory access violation. The weird thing is that when using LLE gfx with cpu recompiler + protect memory, there's some undefined behavior going on and most people won't see any error messages (but pj64 is supposed to show them). One way to get the error messages to show is to use _try{} __except(). I'm sure try catch would work too, just never tried it. Mushman commented Apr 11, 2015 Thanks for the info. If @gonetz finds that this is Project 64's fault too, I will log the issue on their tracker. LegendOfDragoon commented Apr 11, 2015 I reported the issue a while back, so zilmar is aware of the problem. You're welcome. project64/project64#17 Mushman commented Apr 11, 2015 Heh, well never mind then. ;) Nice work. Mushman referenced this issue May 7, 2015 Closed OOT crash #458

New Content Welcome to 1Emulation.com Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. This message will be removed once you have signed in. Login to Account Create an Account Javascript Disabled Detected You currently have javascript disabled. Several functions may not work. Please re-enable javascript to access full functionality. Project 64 problems Started by ToxicPoison , May 30 2008 07:03 AM Page 1 of 2 1 2 Next This topic is locked 12 replies to this topic #1 ToxicPoison Posted 30 May 2008 - 07:03 AM ToxicPoison Newbie Poster Members 4 posts Whenever i start the emulator get an error message saying "direct3d failed to intialize error: 8876086c d3derr_invalidcall" and after i press ok another error message appears which says "the default or selected video plugin is missing or invalid. check that you have atleast one compatible plugin file in your plugin folder." and then a plugin setting window appears but whatever i do i get the same error as before after a while i closed the window because nothing was happening and when i closed it the emulator started but when i tried to start a rom i get another error message saying "cannot open a rom because the plugins have not successfully intialised." So what do i do? I have windows XP my Direct X is 9.0 but i jsut dunno what to do >.< help please! Back to top #2 gavin19 Posted 30 May 2008 - 09:20 AM gavin19 a.k.a G19 Ultra Members 1,111 posts Location:Belfast, N.I Try poking about with your Gfx card's settings to see if you have Direct3D disabled. Also you could launch dxdiag from Start>Run>dxdiag, and have a look in there to see if you have anything disabled (Display t

 

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Project Nrage Plugin Error table id toc tbody tr td div id toctitle Contents div ul li a href How To Install Nrage On Project a li li a href N-rage Xbox Controller Profile a li li a href Jabo s Directinput a li li a href N Rage Plugin Not Working a li ul td tr tbody table p v NRage Input Plugin v Brought to you by rabiddeity squall-leonhart Summary Files Reviews Support Tickets Bugs Changes Feature Requests relatedl Patches Code Stars Downloads This n rage plugin download Week Last Update - - Download Nrage Input v c

project 64 unhandled opcode error

Project Unhandled Opcode Error p to Page Page of Thread Tools Display Modes th January AM TonyStark Junior Member relatedl Join Date Dec Location Cleveland Posts Unhandled opCode error How can I ensure this error stays away i get it in Majoras mask and i wanna finish the game please help D TonyStark View Public Profile Send a private message to TonyStark Find all posts by TonyStark th January AM HatCat Alpha Tester Project Supporter Senior Member Join Date Feb Location In my hat Posts Do you have any cheats turned on when that error happens Do you frequently use

project 64 error while processing graphics

Project Error While Processing Graphics p of Thread Tools Display Modes th May PM kiiyara relatedl Junior Member Join Date May Posts Error Message Hi there I'm new to using this emulator and installation was not a problem but when I try to run a game any game currently trying Banjo Tooie I get the same message repeatedly almost every few seconds While processing graphics data an exception occurred you may need to restart the emulator I restart every time and I still get this message I do know my PC is capable of running it it exceeds all the

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Project Graphic Plugin Error table id toc tbody tr td div id toctitle Contents div ul li a href Project Graphics Plugins a li li a href Project Plugins Download a li li a href Nrage Input Plugin a li ul td tr tbody table p ok i am having some mega serious problems with pj and i am stumped as to how to solve it i have had it quite a while v and it has worked just fine i relatedl load it up load a rom and am on my way i admit project plugins not initialised it

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Project Direct d Error table id toc tbody tr td div id toctitle Contents div ul li a href Direct d Failed To Initialize Project a li li a href Project Controller Plugins a li li a href Best N Emulator a li ul td tr tbody table p View this message in relatedl English YouTube project plugins p h id Direct d Failed To Initialize Project p Learn more You're viewing YouTube in project download Greek You can change this preference below glide count total Error Plugins Gr ficos Project en Windows Vista XP C mo Solucionar Xsonintendero p

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Project Graphics Exception Error p of Thread Tools Display Modes th May PM kiiyara Junior Member Join Date May relatedl Posts Error Message Hi there I'm new to using this emulator and installation was not a problem but when I try to run a game any game currently trying Banjo Tooie I get the same message repeatedly almost every few seconds While processing graphics data an exception occurred you may need to restart the emulator I restart every time and I still get this message I do know my PC is capable of running it it exceeds all the requirements

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Project Plugin Error table id toc tbody tr td div id toctitle Contents div ul li a href Project Error Direct d Failed To Initialize a li li a href Project Plugins Download a li li a href Rice Video Plugin a li ul td tr tbody table p Gr ficos Project en Windows Vista XP C mo Solucionar Xsonintendero SubscribeSubscribedUnsubscribe Loading Loading relatedl Working Add to Want to watch this project plugins not initialised again later Sign in to add this video to a project plugins won t initialize playlist Sign in Share More Report Need to report the

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Project Graphics Plugin Error table id toc tbody tr td div id toctitle Contents div ul li a href Project Plugins a li li a href Glide Plugin a li li a href Project Plugins a li ul td tr tbody table p View this message in English YouTube relatedl project plugins not initialised Learn more You're viewing YouTube in project graphics plugins Greek You can change this preference below p h id Project Plugins p p h id Glide Plugin p count total Error Plugins Gr ficos Project en Windows Vista XP C mo Solucionar Xsonintendero playlist project plugins

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Project Error Graphics table id toc tbody tr td div id toctitle Contents div ul li a href Project Missing Textures a li li a href Project Rice Plugin a li li a href Rice s Video Plugin Beta a li li a href Project Graphics Settings a li ul td tr tbody table p IRC Chat Advanced Search Forum Nintendo Emulation Project Graphics Error HELP PLEASE Page of Last Jump to page Results to of Thread Graphics Error HELP relatedl PLEASE Thread Tools Show Printable Version Display Linear Mode Switch to Hybrid p h id Project Missing Textures p

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Project Graphics Error table id toc tbody tr td div id toctitle Contents div ul li a href How To Fix Project Graphics a li li a href Project Graphics Plugin a li li a href d-analyze a li ul td tr tbody table p Google Het beschrijft hoe wij gegevens gebruiken en welke opties relatedl je hebt Je moet dit vandaag nog doen project missing textures Navigatie overslaan NLUploadenInloggenZoeken Laden Kies je taal Sluiten Meer informatie View p h id How To Fix Project Graphics p this message in English Je gebruikt YouTube in het Nederlands Je kunt deze

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Project Plugin Error table id toc tbody tr td div id toctitle Contents div ul li a href Project Plugins Download a li li a href Emulator a li li a href Best N Emulator a li ul td tr tbody table p Go to Page Thread Tools Display Modes nd November PM bandstorm Junior Member Join Date Nov Posts Program won't start - relatedl plugin error The default or selected video plugin is missing or invalid project plugins not initialised This notice comes up when I try to start Project I press okay it comes project plugins won t

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Project Error Messages table id toc tbody tr td div id toctitle Contents div ul li a href Project Plugins Won t Initialize a li li a href Project Download a li ul td tr tbody table p Go to Page Thread Tools Display Modes nd November PM bandstorm Junior Member Join Date Nov Posts Program won't start relatedl - plugin error The default or selected video plugin is missing or project plugins not initialised invalid This notice comes up when I try to start Project I press okay it p h id Project Plugins Won t Initialize p comes

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Project Video Plugin Error table id toc tbody tr td div id toctitle Contents div ul li a href Rice Video Plugin a li li a href Pj a li li a href Best N Emulator a li ul td tr tbody table p Go to Page Thread Tools Display Modes nd November PM bandstorm Junior Member Join Date Nov Posts Program won't start - plugin relatedl error The default or selected video plugin is missing or invalid project plugins not initialised This notice comes up when I try to start Project I press okay it comes up project plugins

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Project Plugins Error p Go to Page Thread Tools Display Modes nd November PM bandstorm Junior Member Join Date Nov Posts Program won't start - relatedl plugin error The default or selected video plugin is missing or invalid This notice comes up when I try to start Project I press okay it comes up again process repeats about three times Then it opens the program and I try to open my ROM which is a Spanish version of Legend of Zelda Ocarina of Time and it gives me the message again It also tells me You need to go to

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Project Memory Pack Error table id toc tbody tr td div id toctitle Contents div ul li a href Nrage Input Plugin a li li a href Project Xbox One Controller a li ul td tr tbody table p or the folder you've relatedl configured make sure you have selected Memory mempak for project download Pak in Jabo's input plugin if using a rd project expansion pak party input plugin loading may be different read plugin documentation should be compatible with all project controller plugins emulators and real N Files Order By ID File Title Downloads Submit Date Submitter Author

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Project Emulator Graphics Error table id toc tbody tr td div id toctitle Contents div ul li a href Project Graphics Plugin a li li a href Project Rice Plugin a li li a href Project Graphics Settings a li ul td tr tbody table p IRC Chat Advanced Search Forum Nintendo Emulation Project Graphics Error HELP PLEASE Page of Last Jump to page Results to of relatedl Thread Graphics Error HELP PLEASE Thread Tools Show Printable Version Display project missing textures Linear Mode Switch to Hybrid Mode Switch to Threaded Mode April th rice s video plugin beta Slacking

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Project Controller Plugins Error table id toc tbody tr td div id toctitle Contents div ul li a href Project Plugins Download a li li a href Glide Plugin a li li a href Rice Video Plugin a li li a href Nrage Input Plugin a li ul td tr tbody table p for many years following It was one of the best experiences and I had the privilege of meeting some of the greatest relatedl people while learning a lot about the N Visit project plugins not initialised the PJ homepage for more information It can be tricky to

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Project Error table id toc tbody tr td div id toctitle Contents div ul li a href Project Plugins Won t Initialize a li li a href Project Download a li ul td tr tbody table p Go to Page Thread Tools Display Modes nd November PM bandstorm Junior Member Join Date Nov Posts relatedl Program won't start - plugin error The default or selected project plugins not initialised video plugin is missing or invalid This notice comes up when I try to p h id Project Plugins Won t Initialize p start Project I press okay it comes up

project 64 access violation error

Project Access Violation Error p will get an error that reads Access Violation While processing graphics data an exception occurred you may need to restart the emulator When I restart the emulator it says the same thing time and time again AgozerMarch th If you have a graphics chip instead of and actual video card and you're using Jabos' Direct D plugin you'll most likely get an error like that Use Jabo's Direct D plugin instead The emulator crashes because Jabo's D D plugin uses shaders and your graphics chip or card does not support shaders Or then there's something