Project 64 Unhandled Opcode Error
to Page... Page 1 of 2 1 2 > Thread Tools Display Modes #1 7th January 2011, 04:43 AM TonyStark24 Junior Member Join Date: Dec 2010 Location: Cleveland Posts: 14 Unhandled opCode error How can I ensure this error stays away..i get it in Majoras mask..and i wanna finish the game please help D: TonyStark24 View Public Profile Send a private message to TonyStark24 Find all posts by TonyStark24 #2 7th January 2011, 04:44 AM HatCat Alpha Tester Project Supporter Senior Member Join Date: Feb 2007 Location: In my hat. Posts: 16,045 Do you have any cheats turned on when that error happens? Do you frequently use save states for game progress? __________________ http://theoatmeal.com/comics/cat_vs_internet HatCat View Public Profile Send a private message to HatCat Find all posts by HatCat #3 7th January 2011, 04:47 AM TonyStark24 Junior Member Join Date: Dec 2010 Location: Cleveland Posts: 14 well no i did a new save file cos the one i had i did the save states and got the non mapped space error beforehand..then i loaded from the main menu and now today and before i get this error..i did have one cheat before but not today or a save state D: TonyStark24 View Public Profile Send a private message to TonyStark24 Find all posts by TonyStark24 #4 7th January 2011, 04:49 AM HatCat Alpha Tester Project Supporter Senior Member Join Date: Feb 2007 Location: In my hat. Posts: 16,045 From the moment you load the game in the emulator, no save states should be loaded or cheats enabled. Then the unknown op-code errors shouldn't come up. Unless you have a bad or hacked ROM. I suppose it's possible the RDB could be at fault, though I don't think RDB controls except for maybe self-mod will do that. __________________ http://theoatmeal.com/comics/cat_vs_internet HatCat View Public Profile Send a private message to HatCat Find all posts by HatCat #5 7th January 2011, 04:52 AM TonyStark24 Junior Member Join Date: Dec 2010 Location: Cleveland Posts: 14 This happened jsut as i done the goron punch lol but the other ave file i had a cheat done then disable cos that file started this unhandled opcode message afte ri got the non mapped to stop showing..maybe i need to delete the rom..or check it somehow. TonyStark24 View Public Profile Send a private messag
On April 9, 2016, 428 "abandoned" accounts were deleted. This is merely a spring cleaning of sorts. If your account was not active since early March AND you had less than 30 posts, your account was deleted. I sent two bulk emails to remind all such users that their accounts would be removed if they didn't at least log in by April 5, 2016. If your account was deleted, you'll have to re-register. Sylux102 out. Welcome to Zelda64. We hope you enjoy your visit.You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to http://forum.pj64-emu.com/showthread.php?t=2126 access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. A valid email address is required. You email address will NOT be sold as it is only needed to prevent spammers.Join our community!If you're already a member please log in to your account to access all of our features:Username: Password: Log In R4300i opcodes? Topic Started: Sep 15 http://forums.zelda64.net/topic/11331659/1/ 2015, 09:38 PM (921 Views) Deleted User Sep 15 2015, 09:38 PM Post #1 Deleted User (i dont want to post excessively, but this problem seemed unrelated to my .zobj issue so i started a new topic. please tell me if its preferred i keep stuff like this in one topic)heloso recently ive been working on a ganon edit. today i was able to get my edit in game, but when the fight with ganon came i was presented with this error:when i saw this, i instantly had a number of questions:1. what are R4300i opcodes?2. what causes/what did i do to cause an unhandled R4300i opcode?and probably the biggest one3. can i use project 64 2.1's debugger to inspect unhandled R4300i opcodes?personally, i think it could have been a number of things that caused this issue, ranging from incorrect DE commands to flat out incorrect offsets, to possibly even copy pasting something wrong. the cause so far isn't concrete, and thats why i was wondering if the debugger would possibly shine some light on the issue (the debugger has a section dedicated to R4300i, im just not too sure on how to use it) PwnzLPs Sep 16 2015, 11:26 AM Post #2 Global Moderator and Self Proclaimed BBCode Expert Posts:1,035 Group:Admins Member#110 Joined:Jul 11, 2014 Request Status:Is not taking requests What e
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