Flash Error 1056
here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss cannot create property on number javascript the workings and policies of this site About Us Learn more cannot create property on string angularjs about Stack Overflow the company Business Learn more about hiring developers or posting ads with us Stack cannot create property on string javascript Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping as3 textfield each other. Join them; it only takes a minute: Sign up Flash AS3: ReferenceError: Error #1056: Cannot create property up vote 17 down vote favorite 1 I am writing something in Flash/ AS3, and I came across this problem: ReferenceError: Error #1056: Cannot create property txtInput on package.name.DocumentClasss Basically I have a document class, and I can create instances of movieclips clips and compile without issues. But when I put a input text field ("T" icon in the palette) on the stage, and it refuses to compile, with the above error. I am not sure if this makes a difference, but I am writing my ActionScript in FlashDevelop, with compilation done in the Flash IDE. I also have both Strict Mode and Warnings Mode selected under Publish Settings -> Flash -> Script -> Settings... -> Errors. I have searched for solutions to this online, and the only suggestions out there seem to be to not insert the text field on the stag in Flash IDE, and instead dynamically create them in the document class. Is there a better solution? Thanks flash actionscript-3 textfield flashdevelop share|improve this question edited Nov 15 '09 at 5:13 asked Nov 14 '09 at 12:59 bguiz 10k2296172 Post the stacktrace and the line (along with some context) where the error is thrown. –Ryan Lynch Nov 14 '09 at 13:20 add a comment| 1
here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies of this site About Us Learn more about Stack Overflow the company Business Learn more about hiring developers or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up Flash reference error: “Cannot create property __id0_ on MyMovieClip” http://stackoverflow.com/questions/1734169/flash-as3-referenceerror-error-1056-cannot-create-property up vote 2 down vote favorite I'm using Flash Builder as the main flash dev tool, and use Flash as assets creating tool. Basically this works fine, but one day I made a 3D tween in Flash timeline, and then link the asset "MyMovieClip" with my actionscript code, like this: package { import flash.display.MovieClip; [Embed(source="somefile.swf", symbol="MyMovieClip")] public class MyMovieClip extends MovieClip { public function MyMovieClip() { super(); } http://stackoverflow.com/questions/18491823/flash-reference-error-cannot-create-property-id0-on-mymovieclip } } Then this Error came up: "Error #1056: Cannot create property __id0_ on MyMovieClip". I'm sure there's no "__id0_" in my fla file. So I deleted the 3D tween animation layer and re-published the fla file, no Error encountered. Any clues? Is that impossible to make a movieclip asset with 3D timeline animation? actionscript-3 flash share|improve this question asked Aug 28 '13 at 15:13 John Chen 235 add a comment| 1 Answer 1 active oldest votes up vote 1 down vote accepted Make your MyMovieClip class a dynamic class: package { import flash.display.MovieClip; [Embed(source="somefile.swf", symbol="MyMovieClip")] public dynamic class MyMovieClip extends MovieClip { public function MyMovieClip() { super(); } } } Otherwise, you may have a conflict with an instance on your timeline and property within the somefile.swf movie clip. share|improve this answer answered Aug 28 '13 at 15:31 Jason Sturges 13.7k93561 add a comment| Your Answer draft saved draft discarded Sign up or log in Sign up using Google Sign up using Facebook Sign up using Email and Password Post as a guest Name Email Post as a guest Name Email discard By posting your answer, you agree to the privacy policy and terms of service. Not the ans
using your existing account on the new forums, check out this thread. Register Help https://www.kirupa.com/forum/showthread.php?380945-Error-1056-and-Error-2007 Remember Me? Forum Today's Posts FAQ Calendar Forum Actions Mark Forums Read Quick Links View Forum Leaders What's New? Advanced Search Forum Flash ActionScript 3 http://www.senocular.com/flash/tutorials/runtimeerrors/ [Flash] Error #1056 and Error #2007 Results 1 to 10 of 10 Thread: Error #1056 and Error #2007 Thread Tools Show Printable Version Subscribe to this cannot create Thread… Search Thread Advanced Search Display Linear Mode Switch to Hybrid Mode Switch to Threaded Mode August 13th, 2014,08:57 PM #1 DeathTails View Profile View Forum Posts 6 posts Registered User Error #1056 and Error #2007 Error #1056: Cannot create property size on ResourceBox. Line 16: var size:uint; // The size cannot create property of the resource box currently Line 86: var boxOpen:Tween = new Tween(this, "size", Regular.easeInOut, 40, maxSize, 60); I'm not sure why I'm getting this error as I did declare size. If I make ResourceBox dynamic the error goes away, but I get: Error #2007: Parameter listener must be non-null. Code: var BoxOpenEvent:Function = BoxOpenEventHandler(); stage.addEventListener(MouseEvent.CLICK, BoxOpenEvent); function BoxOpenEventHandler():Function { return function(e:TweenEvent):void { ScaleBox(); }; } According to HTML Code: this source this should be fine. Any help is appreciated. I've been stuck for hours =/ Attached Files ResourceBox.as (3.5 KB, 34 views) Reply With Quote August 14th, 2014,12:08 AM #2 senocular View Profile View Forum Posts 18,736 posts Semi-present I didn't check your file, but for the tween, you need to make sure that size is a member variable of your class and not a local variable. Either that or your class can be dynamic allowing it to be created as a dynamic propert
other Adobe products. Flash Player Runtime Errors and How to Fix Them The following lists common runtime errors found with Flash Player and what you can do to fix them. Also available, Compiler Errors. TypeError: Error #1009 TypeError: Error #1009: Cannot access a property or method of a null object reference. This error occurs when you attempt to access a property or call a method (function) from an object variable that has no value (undefined) or has a null value. If the object is null, it has no value itself meaning it cannot contain any properties. The following example would be a situation where the error would occur: var mySprite:Sprite; // null since not defined trace(mySprite.x); // Error #1009 Because the mySprite variable is null, accessing mySprite.x would be the same as null.x which is not possible, thereby creating the error condition. Note that this behavior is new to ActionScript 3.0. In ActionScript 2.0 and 1.0, doing this would cause a silent failure and return a value of undefined. Usually when this error occurs, it means an error in your code logic. You're code is assuming an object exists when it does not. That is something you will have to identify and fix. This can sometimes be difficult because of the error's ambiguous text; it does not specify what specific object the error is in reference to. However, if you test a debug version of your project in your IDE, it will tell you. Debugging in Adobe Flash Professional: From the File menu, select Debug > Debug Movie. Debugging in Adobe Flash Builder: From the File menu, select Run > Debug [ProjectName]. When debugging (in either Flash Pro or Flash Builder), a Debug version of your project which will include more information about code execution that can help better identify errors. When the error occurs, code execution will pause and the line of code with the error will be pointed out in the code view. Additionally, the Variables panel can be used to inspect the values of the objects and properties within the current scope. If there is a circumstance where it is known that an object may or may not exist, then you would first need to check to see if th