Error Creating Flash Not Enough Memory
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September 2016 & New Emotes | #Inktober Flash "not Enough Memory" Problem 6,137 Views 4 Replies New Topic Respond to this Topic « Return to Game Development Forum Forum Index SpeedoSausage SpeedoSausage Member since: Mar. 17, 2012 Offline. Send Private Message Browse All Posts (367) Block Forum
Flash Cs6 Not Enough Memory
Stats Member Level 06 Animator Flash "not Enough Memory" Problem 2012-09-11 15:10:17 Reply So I've been the export operation failed because it ran out of memory working on a flash for a while now.... and honestly, I don't really know how or why, but the .fla has ended up at 100MB in size. Usually my .fla's end up being around 20MB, but apparently doing like 10 seconds worth of some frame-by-frame and I have an extra 80MB to tow around? lol but yeah, anyways, when I try to export the finished swf, preview it or do certain actions (I've tried cutting frames and pasting them into new symbols and stuff) it says "Error creating Flash movie. There was not enough memory available" and other messages to a similar degree. Now I have plenty of memory on my computer... so I don't understand why I'm getting this message. So I'm basically just wondering how could I get around this snag? Should I try... bah, copying and pasting ALL frames into a new project and making them into one big symbol? (although that could probably result in the same error message) I could take other's advice which is to split it up into parts but exactly how would I go about doing that? Copying and pasting sections of the movie into seperate projects and then... combining them back together in a new project? I'm not exactly sure if that would work either. Would having seperate scenes help? I mean I've done all the work in one scene... Ah, I'm just really lost right now. It sucks to spend so much time on something and then when you're so close to the finish line it all just blows up in your face. So has anyone else experienced this? Would you have any advice? Nicholas-Deary Nicholas-Deary Member since: May. 12, 2006 Offline. Send Private Message Browse All Posts (6,441) Block Forum Stats Member Level 39 Animator Response to Flash "not Enough Memory" Problem 2012-09-11 22:38:23 Reply I've seen this problem posted in the forums a fair few times and it seems like a common solution is to attempt to split the project into multiple FLA's and sew them together later. What's odd is that you said that the file size sky rocketed when you did some FBF animation, that's odd as the file size usually inflates due to audio files not graphics. This may be an obvious question but have you tried making a copy of the FLA and then saving th
ElementsAdobe Dreamweaver Adobe MuseAdobe Animate CCAdobe Premiere ProAdobe After EffectsAdobe IllustratorAdobe InDesignView all communitiesExplore Menu beginsMeet the expertsLearn our productsConnect with your peersError: You don't have JavaScript enabled. This tool uses JavaScript and much of it will not work correctly without it enabled. Please turn JavaScript back on and reload this page. Please enter a title. You can not post a blank message. Please type your message and try again. More discussions in Adobe Animate CC - General All CommunitiesAdobe Animate CC - HomeAdobe Animate CC - General 4 Replies Latest http://www.newgrounds.com/bbs/topic/1318122 reply on Nov 14, 2010 1:54 PM by steve mead 1000 Flash CS3 says"Error creating Flash movie...not enough memory available."have 100GB of virtual mem steve mead 1000 Nov 9, 2010 3:58 PM With large .fla files I often can't get Flash to output .swf files. Usually I get the message "Error creating Flash movie. There was not https://forums.adobe.com/thread/749968 enough memory available." Sometimes though Flash looks as if it has finished publishing (although slightly too quickly to have really done it), and then there has not been a .swf file created. Sometimes it's simply a matter of restarting Flash and trying again a few times until Flash decides to cooperate. But now I have a file that just seems like it will never output. My computer has 3 GB of RAM and 100 GB of virtual memory. The .fla file is 152 MG and the .swf would probably be about 20-25 MB. If there is a workaround in CS3, that would be great. If not, I would upgrade to CS5, if I knew that it would not have the same problem.I was told by at least two people at Adobe support that the problem has gone away with CS5, but I downloaded the CS5 trial version, and it will not output a .swf of my project. In this case it doesn't give the error m
• NEXT >> • "error creating flash movie not enough memory" by jimbo on Oct 7, 2005 at 12:52:32 am https://forums.creativecow.net/thread/190/855869 "error creating flash movie not enough memory" Yes it's a large file, yes I am using FLVs but why, why? I thought this would work? Thoughts?Return to posts http://forum.deviantart.com/technology/software/1606974/ indexReport Post •Re: "error creating flash movie not enough memory"by Matt Klundt on Oct 7, 2005 at 2:01:18 amHow many megabytes of video are included in it? not enough You could reduce file size by playing external videos during runtime.Matt--------------------http://www.mcquillendesign.comhttp://www.mattfoxgames.comReturn to posts indexReport Post•Re: "error creating flash movie not enough memory"by Jimbo on Oct 7, 2005 at 3:34:21 pmI'm new to flash for video. It says I can only use external video when exporting to quicktime. I do need it to be a swf not enough memory file for a presentation. Is there a way to link to external video and still create a flash player. DO you have a line of script I could copy. I am under the GUN. Thanks, Jimbo in PortlandReturn to posts indexReport Post•Re: "error creating flash movie not enough memory"by Matt Klundt on Oct 7, 2005 at 9:24:26 pmThis is the bare minimum script for bringing external flash video into a player during runtime, provided you have a video object on the stage named 'myVideo'. var nc:NetConnection = new NetConnection(); nc.connect(null); var ns:NetStream = new NetStream(nc); myVideo.attachVideo(ns); ns.play("something.flv"); The ns.play("something.flv") can be placed anywhere in the same frame, such as onRelease of a button, or the end of an embedded timeline of another MovieClip, but pathing is important, so if embedded in other timelines you may need it to read: _root.ns.play("something.flv");Matt--------------------http://www.mcquillendesign.comhttp://www.mattfoxgames.comReturn to posts indexReport Post<< PREVIOUS • VIEW ALL • PRINT • NEXT >>© 2016 CreativeCOW.net All Rights Reserved[TOP]
Shop Mobile Groups Forum Chat Journals =2) ?(window.devicePixelRatio*screen.width+'x'+window.devicePixelRatio*screen.height) :(screen.width+'x'+screen.height)); this.removeAttribute('onclick')">Wallpaper Portfolio Critiques Critiqueable Random Deviant Random Deviation Random Group Help & FAQ More Submit Join Username or Email Password Stay logged in Login Join DeviantArt for FREE Take the Tour Forgot Password or Username? Login To Message http://forum.deviantart.com/technology/software/1606974/ Share Share on Facebook Share on Tumblr Share on Twitter Share on Pinterest Share on Reddit Share on Google+ Share on StumbleUpon Share on LiveJournal Link Details Closed to new replies Posted: June 12, 2011 Link Statistics Replies: 13 Adobe Flash CS3: Not enough memory available? Forums > Technology > Software & OS iNekoamii Featured By Owner Jun 12, 2011 Student Digital Artist I'm currently making a Halloween Dating Sim game on Adobe Flash CS3. However, whenever I want to Test out the Movie, an error keeps occurring. The error says Error creating Flash movie. There was not enough memory available.I know that Testing the Flash movie will update the .swf version of it (or something like that). But if I can't test my game, then I will never be able to update the .swf file.I'm aiming to finish my game before summer vacation ends, but this error is preventing me from doing so. If anyone can please help me on what to do, I'll really appreciate it!Thank you! Reply You can no longer comment on this thread as it was closed due to no activity for a month. Devious Comments Load All Images CreatedThoughts Featured By Owner Jun 13, 2011 Hobbyist General Artist I would check the following things:- run the test and show us the EXACT error message. - I assume that is the exact error message- makes sure you have over 3 gigs of ram? (2 may not be enough)- close external applications- look at what types of resources your using and how large your file is, the larger - the more memory it will take to run. (my opinion - and personal experience)How to fix this issue:Close external application - only launch flash.Run your application and see if you get the same error.check how much memory you have compared to how much is being used when trying to launch the applicationCheck out what types of resources you are