As3 Error 1203
here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies of this site About Us Learn more about Stack Overflow the company Business Learn more about hiring developers or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up Error #1203: No default constructor up vote 2 down vote favorite 1 i'm having a hard time understanding custom events and I keep getting this same error: 1203: No default constructor found in base class flash.events:Event. I tried to read online for a solution, but nothing helped me. I was wondering what is my error. Basically, what I want to do is create a class that will, depending of the level of difficulty (3 in total), create different objects on the scene. Here's the code: I call it with a dispatchEvent like so: dispatchEvent(new creationObjets(_Difficulte)); then, package cem{ import flash.events.*; import flash.display.*; public class creationObjets extends Event { public function creationObjets(pDifficulte) { trace(pDifficulte); } } } I have no idea what i'm not doing wrong (or just what I am doing, period... haha). If you know the answer, maybe a little explication would help me a lot! Thank you! *edit: i just added super(pDifficulte); after the trace and no error came. I have no idea what super() does. I just did that based on examples... actionscript-3 events constructor share|improve this question edited Dec 3 '10 at 7:01 asked Dec 3 '10 at 6:54 Elggetto 107514 1 Why are you importing flash.display.* classes?... –PatrickS Dec 3 '10 at 8:02 I was testing some stuff earlier, didn't remove it! hehe –Elggetto Dec 3 '10 at 16:27 add a comment| 2 Answers 2 active oldest votes up vote 7 down vote accepted You should do something lik
using your existing account on the new forums, check out this thread. Register Help Remember Me? Forum Today's Posts FAQ Calendar Forum Actions Mark Forums Read Quick Links View Forum Leaders What's New? Advanced Search Forum Flash ActionScript 3 1203: No default constructor... Results 1 to 9 of 9 Thread: 1203: No default constructor... Thread Tools Show Printable Version Subscribe to this Thread… Search Thread Advanced Search Display Linear Mode Switch to Hybrid Mode Switch to Threaded Mode September 12th, 2007,11:57 PM #1 neves View Profile View Forum Posts 19 posts Registered User 1203: http://stackoverflow.com/questions/4343188/error-1203-no-default-constructor No default constructor... Base Class Code: package { import flash.display.* public class BaseDefaultConstructor extends MovieClip { public function BaseDefaultConstructor(foo) { trace(foo) } } } Extended Class Code: package { import flash.display.* public class DefaultConstructor extends BaseDefaultConstructor { // 1203: No default constructor found in base class BaseDefaultConstructor. /* public function DefaultConstructor() { super("123") } */ } } To work, I need to uncomment this constructor, or I https://www.kirupa.com/forum/showthread.php?275077-1203-No-default-constructor get that error (1203:...) Why Base classes on AS3 doesn´t directly inherity parent constructor? Why I must have to redefine it? Reply With Quote September 13th, 2007,02:20 AM #2 Krilnon View Profile View Forum Posts Visit Homepage 10,065 posts ≈ ≠ = Why Base classes on AS3 doesn´t directly inherity parent constructor? Why I must have to redefine it? Constructors are special, basically. Also, because ActionScript doesn't support method overloading, you wouldn't be able to have more than one constructor anyway. So, if you inherited a constructor, you wouldn't be able to define a new constructor for your child class because you would have to match the method signature exactly. There may be a better explanation as well. “Who were you, Krilnon, and how did you know so much about AS4?” The historian sighed as she gazed up at the sky and saw… not stars. A story. Reply With Quote April 9th, 2009,01:30 PM #3 abrandao View Profile View Forum Posts Visit Homepage 40 posts el grand flash brandon that happened to me when I was mistakenly switching the "Base Class" with the "Class" in the "export for actionscript" settings of the clip in the library Reply With
ElementsAdobe Dreamweaver Adobe MuseAdobe Animate CCAdobe Premiere ProAdobe After EffectsAdobe IllustratorAdobe InDesignView all communitiesExplore Menu beginsMeet the expertsLearn our productsConnect with your peersError: You don't have JavaScript enabled. This tool uses JavaScript and much https://forums.adobe.com/docs/DOC-2542 of it will not work correctly without it enabled. Please turn JavaScript back on and reload this page. More documents in ActionScript 3 All CommunitiesAdobe Animate CC - HomeActionScript 3 Currently Being Moderated Debugging ActionScript 3.0 Errors Version 2 Created by kglad on Sep 12, 2012 12:02 PM. Last modified by kglad on Sep 12, as3 error 2012 12:08 PM. First, click File > Publish Settings > Flash, tick the "Permit debugging" checkbox, then click OK and retest. By ticking "Permit debugging" you will see more detailed/helpful error messages. Error messages' exact contents depend on the error type (compile-time or run-time), the exact error and the location (timeline or class file) of as3 error 1203 your problematic code. But, in all scenarios (except for errors that occur during an asynchronous event like file loading), the error message will indicate the exact line number of the problematic code, if you tick "Permit debugging".You may find some error messages need no explanation (like compiler error "1021: Duplicate function definition"). But if you need further explanation, check the Flash help file Appendixes (Help > Flash Help > ActionScript 3.0 and Components > ActionScript 3.0 Reference for the Adobe Flash Platform > Appendixes), where you'll find Compiler Errors and Run-Time Errors which comprise a complete listing of all error messages often with additional and sometimes helpful information. As of this writing that link is http://help.adobe.com/en_US/FlashPlatform/reference/ActionScript/3/app endixes.html but that may change especially as updated help files are published by Adobe.This is the first place you should check when you encounter an error message that you do not completely understand. The additional information may be enough to save hours of hair-pulling frustration.But if that'