Doom3 Opengl Error
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Quake 3 Opengl Error Windows 8
discovered a few possible causes for it. 1. One of the most likely: Problems with Optimus. I have an Alienware M14x R1. The Intel HD 3000 graphics processor is what controls the internal display. An external monitor plugged in through HDMI is controlled by the dedicated graphics, in my case, a GT555M. External monitor, doesn't work no matter what resolution it's running. Internal display, it starts and runs fine. Possibly a problem with Optimus. If you get this issue, does your laptop have Optimus technology?2. Dedicated graphics pushing a monitor.This is a general one. If you have a dedicated GPU pushing a monitor, it might make it fail. It might only run on Intel HD powered displays, even if you have a dedicated GPU. If you have a desktop and have a monitor plugged into a dedicated GPU, and you do get this error, are you using HDMI or VGA or DVI? Tell us more info.3. Possible problem with HDMI connections?Not at all sure about this one, bit of a shot in the dark. HDMI could make it fail. If you use a monitor, tell us how it's plugged in. Let's congregate some info here. Try not to post without reading. Don't post dup
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Quake 4 Opengl
Benchmarks Mailing Lists & News Groups Archived Resources Wiki Forums About OpenGL duke nukem opengl Contact Us OpenGL logo Advertise on OpenGL Jobs Register Help Remember Me? What's New? Forum New Posts FAQ Calendar wolfenstein opengl Forum Actions Mark Forums Read Quick Links Today's Posts View Site Leaders Khronos Forums COLLADA forums OpenGL: Getting Started Advanced Search Forum USERS - Gamers, Professional 3D Users, Consumers User Hardware, https://steamcommunity.com/app/208200/discussions/0/864949037780774082/ Software, & Gaming Help Can't start Doom3 due to openGL errors First time visitors, please read our FAQ and our Forum Rules and Guidelines. You must register before you can post. Page 1 of 2 12 Last Jump to page: Results 1 to 10 of 14 Thread: Can't start Doom3 due to openGL errors Thread Tools Show Printable Version Email this Page… https://www.opengl.org/discussion_boards/showthread.php/119855-Can-t-start-Doom3-due-to-openGL-errors Display Linear Mode Switch to Hybrid Mode Switch to Threaded Mode 08-10-2004,09:23 AM #1 Guest Can't start Doom3 due to openGL errors Hi.. I recently installed Doom 3 but i can't seem to run it in my system.. Before getting any menu or intro os some kind, it crashes to the desktop with the following error screen : ############################################### 1868 MHz AMD CPU with MMX & 3DNow! & SSE 512 MB System Memory 128 MB Video Memory Winsock Initialized Hostname: zion IP: 127.0.0.1 doom using MMX & SSE for SIMD processing enabled Flush-To-Zero mode ------ Initializing File System ------ Current search path: C:\Jogos\Doom 3/base C:\Jogos\Doom 3\base\game00.pk4 (2 files) game DLL: 0x0 in pak: 0x0 file system initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- 4966 strings read from strings/english.lang Couldn't open journal files execing editor.cfg execing default.cfg couldn't exec DoomConfig.cfg couldn't exec autoexec.cfg 4966 strings read from strings/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Initializing OpenGL subsystem ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32'
idea what OpenGL is but it isn't working apparently. https://www.skial.com/threads/doom3-bfg-edition-and-opengl.42724/ I downloaded the Windows7 version of DOOM3 (BFG edition) from steam and I get the following pop up box. I've searched and searched and found http://forum.notebookreview.com/threads/doom-3-bfg-edition-wont-start-unable-to-initialize-opengl.692879/ suggestions to add this to the shortcut target "+set r_fullscreen x" x being 1, 2, 3 or 4. That does nothing. Here is the pop opengl error up box. QA Timing INIT: 000153ms D3BFG 1.1400 win-x86 Nov 9 2012 10:38:21 2527 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT 3888 MB System Memory 1721 MB Video Memory Winsock Initialized Found interface: {0CBE7D2A-EF82-4C99-89A6-A7DDE558A5DC} Intel(R) Centrino(R) WiMAX 6250 - 0.0.0.0 NULL netmask - skipped Found 3 opengl error interface: {5C44AA51-8F40-4449-B34D-2664AE6BF19A} Microsoft Virtual WiFi Miniport Adapter #2 - 0.0.0.0 NULL netmask - skipped Found interface: {AB0C4775-22C5-4CD3-865F-B551ED5F4CF2} Microsoft Virtual WiFi Miniport Adapter - 192.168.16.2/255.255.255.0 Found interface: {7270A1B2-1904-4059-B4DF-B282F7DFE7E3} Intel(R) Centrino(R) Advanced-N 6250 AGN - 0.0.0.0 NULL netmask - skipped Found interface: {2514C594-F40B-486F-A04D-7F1BED73A9F9} Realtek PCIe FE Family Controller - 192.168.1.91/255.255.255.0 Sys_InitNetworking: adding loopback interface doom using MMX & SSE for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode ------ Initializing File System ------ Loaded resource file _common.resources Loaded resource file _ordered.resources Loaded resource file _sound_pc.resources Loaded resource file _sound_pc_en.resources Reading resource CRCs... Current search path: C:\Program Files (x86)\Steam\steamapps\common\DOOM 3 BFG Edition/base C:\Users\Trigger\Saved Games\id Software\DOOM 3 BFG/base file system initialized. -------------------------------------- WARNING: Unable to open resource file maps/_startup.resources ----- Initializing Decls ----- ------------------------------ Couldn't open journal files execing default.cfg couldn't exec D3BFGConfig.cfg couldn't exec autoexec.cfg ----- R_InitOpenGL ----- Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1 ...registered window class ...registered fake window class ...initializ
by Haloruler64, Oct 17, 2012. Thread Status: Not open for further replies. Page 1 of 2 1 2 Next > Haloruler64 Notebook Enthusiast Reputations: 0 Messages: 16 Likes Received: 0 Trophy Points: 5 Hey guys, I've been Googling for the past two days but I can't figure it out. I bought a retail copy of Doom 3: BFG Edition (which installs to your Steam anyway) and it won't run. I get an error saying "Unable to Initialize OpenGL" followed by this: QA Timing INIT: 000072ms D3BFG 1.1400 win-x86 Oct 5 2012 11:38:38 1994 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT 4048 MB System Memory 1535 MB Video Memory Winsock Initialized Found interface: {F7346918-1A36-4A84-A455-ADE14DB2A297} Intel(R) WiFi Link 1000 BGN - 192.168.1.73/255.255.255.0 Found interface: {D52A54B1-4039-4DEA-AF75-2134680F17E2} Qualcomm Atheros AR8151 PCI-E Gigabit Ethernet Controller (NDIS 6.30) - 0.0.0.0 NULL netmask - skipped Sys_InitNetworking: adding loopback interface doom using MMX & SSE for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode ------ Initializing File System ------ Loaded resource file _common.resources Loaded resource file _ordered.resources Loaded resource file _sound_pc.resources Loaded resource file _sound_pc_en.resources Current search path: C:\Program Files (x86)\Steam\steamapps\common\DOOM 3 BFG Edition/base C:\Users\Dima\Saved Games\id Software\DOOM 3 BFG/base file system initialized. -------------------------------------- WARNING: Unable to open resource file maps/_startup.resources ----- Initializing Decls ----- ------------------------------ Couldn't open journal files execing default.cfg couldn't exec D3BFGConfig.cfg couldn't exec autoexec.cfg ----- R_InitOpenGL ----- Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1 ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded ...using WGL_EXT_swap_control_tear Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): failed ...shutting down QGL ...unloading OpenGL DLL Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1 ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded ...using WGL_EXT_swap_control_tear Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): failed ...shutting down QGL ...unloading OpenGL DLL Unknown command 'vid_restart' Unable to initialize OpenGL Shutting down OpenGL subsystem ...shutting down QGL No matter what I do, it errors out. Not admin mode,