Error Framebuffer Update
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Opengl Error 1286 At Top Enddraw(): Invalid Framebuffer Operation
error (unknown error), rendering will probably not work as expected #1986 Closed coxsj opengl error 1280 at bot begindraw(): invalid enumerant opened this Issue Jul 20, 2013 · 8 comments Projects None yet Labels opengl Milestone No milestone opengl error 1286 invalid framebuffer operation Assignees codeanticode 4 participants coxsj commented Jul 20, 2013 Hi,cannot get PShape to work under Processing 2.01. This simple test code from the PShape tutorial (http://processing.org/tutorials/pshape/) generates the errors below the code: PShape rectangle; void setup() { size(640,360,P2D); rectangle = createShape(RECT,-50,-25,100,50); } //We can then move it according to the mouse with translate. void draw() { background(51); translate(mouseX,mouseY); //shape(rectangle); } Framebuffer error (unknown error), rendering will probably not work as expected OpenGL error 1286 at bot beginDraw(): invalid framebuffer operation OpenGL error 1286 at bot endDraw(): invalid framebuffer operation Framebuffer error (unknown error), rendering will probably not work as expected OpenGL error 1286 at top endDraw(): invalid framebuffer operation Running on Dell XPS L702X Windows 7 64bit NVIDIA GeForce GT 550M with latest driver:9.18.13.697 dated 10/02/2012 Processing 2.0.1 Getting same results when switching to P3D and OPENGL renderers. All help appreciated. Use of PShape basically hosed until this is fixed. Let me know if you need more info. boubpopsyteam commented Jul 20, 2013 Working flawlessly here (P201 / W7x64 / HD4000) May be related to #1983 as both of you are using mobile GeForce ... coxsj commented Jul 20, 2013 Potentially, no solution noted for #1983 as of yet. boubpopsyteam commented Jul 20, 2013 Can you try to upgrade to the real latest drivers ? http://www.geforce.com/drivers/results/63462 coxsj commented Jul 20, 2013 Thanks for the note boubpopsyteam. Just downloaded the latest drivers directly from NVIDIA. (I guess Windows driver update doesn't always find the most recent driver.) Now running NVIDIA driver 320.49 released 07/01/13. Not sure if it is relevant but if I look in Devices under Control Panel, the NVIDIA driver shows as 9.18.13.2049 dated 6/21/2013. Unfortunately, I still get the same result. Tried P2D, P3D and OPENGL renderers and all generated the same error st
Sign in Pricing Blog Support Search GitHub This repository Watch 387 Star 2,979 Fork 894 processing/processing Code Issues 292 Pull requests 25 Projects 0 Wiki Pulse Graphs New issue Framebuffer, opengl errors on P2D, P3D, OPENGL #1983 Closed JimPlaxco opened this Issue Jul 20, 2013 · 10 comments Projects None yet Labels opengl Milestone No https://github.com/processing/processing/issues/1986 milestone Assignees codeanticode 4 participants JimPlaxco commented Jul 20, 2013 Attempting to run the following code example provided at: http://codeanticode.wordpress.com/2013/06/04/processing-2-0-is-out-processing-2-0-is-in/ PShape sh; float angle; void setup() { size(400, 400, P3D); // same errors if P2D or OPENGL specified sh = createShape(); sh.beginShape(); sh.fill(180); sh.vertex(-200, -200); sh.vertex(200, https://github.com/processing/processing/issues/1983.html -200); sh.vertex(200, 200); sh.vertex(-200, 200); sh.endShape(); } void draw() { background(0); translate(200, 200); rotateY(radians(angle)); // commented out for P2D, OPENGL versions shape(sh); angle += 1; } The above code generates the following errors: Framebuffer error (unknown error), rendering will probably not work as expected OpenGL error 1286 at bot beginDraw(): invalid framebuffer operation OpenGL error 1286 at bot endDraw(): invalid framebuffer operation Framebuffer error (unknown error), rendering will probably not work as expected OpenGL error 1286 at top endDraw(): invalid framebuffer operation Note that the code is actually irrelevant. It is the P2D,P3D,OPENGL specification that causes failure. For example, the following code generates the same errors: void setup() {size(400, 400, OPENGL);} void draw() {line(0,0,400,400); } Programs will run if no renderer is specified. Note that with Processing 1.5.1 P2D, P3D do not generate these error messages. System:
Tool DevelopmentEvents and OpportunitiesGeneral Discussion Sub forum : Move this topic Cancel General Discussion https://forum.processing.org/topic/framebuffer-error-24-7-2013 Other doggato Framebuffer error in General Discussion • Other • 2 months ago Something is wrong:"Framebuffer error (unknown error), rendering will probably not work as expectedOpenGL error 1286 at bot beginDraw(): invalid framebuffer operationOpenGL error 1286 at bot endDraw(): opengl error invalid framebuffer operationFramebuffer error (unknown error), rendering will probably not work as expectedOpenGL error 1286 at top endDraw(): invalid framebuffer operation"Somebody knows something about it???... 1 Replies(1) dimkir Re: Framebuffer error 2 months ago This bug is known https://github.com/processing/processing/issues/1983 opengl error 1286 Leave a comment on dimkir's reply Change topic type Topic Type : Discussions Questions No of days : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Change topic type Cancel Link this topic Provide the permalink of a topic that is related to this topic Permalink Save Close Reply to doggato's question Top Reply {"z27906428":[25080000002328021],"z28732097":[25080000002320020]} Statistics 1Replies 251 Views 0Followers Tags Cancel framebuffre opengl Actions Permalink Related Posts Using GLUT/FBOs to draw 1 "win... Processing 2 and image performing a... HD Movies and texture Processing 2 3d tree-growth simulator Processing 2 sketch not using the g...