Opengl Error Code 0x0502
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have Meta Discuss the workings and policies of this site About glgeterror 1280 Us Learn more about Stack Overflow the company Business Learn more about hiring developers or posting ads opengl error 1286 with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 6.2 million https://www.opengl.org/wiki/OpenGL_Error programmers, just like you, helping each other. Join them; it only takes a minute: Sign up GLSL 1.20: GL error 0x0502 and 0x0501 [closed] up vote -4 down vote favorite I'm creating shaders for minecraft. I added a motion blur but there are 2 errors in the console thar are very strange: GL error 0x0502 http://stackoverflow.com/questions/24288108/glsl-1-20-gl-error-0x0502-and-0x0501 GL error 0x0501 So here is the code: http://pastebin.com/Z6VA9Vv7 I think it's a problem with the color or something like that... opengl glsl shader minecraft share|improve this question edited Jun 18 '14 at 14:39 genpfault 35.6k83776 asked Jun 18 '14 at 14:22 user3752928 13 closed as off-topic by Reto Koradi, Bahbar, genpfault, easwee, Kromster Jul 8 '14 at 10:51 This question appears to be off-topic. The users who voted to close gave this specific reason:"Questions seeking debugging help ("why isn't this code working?") must include the desired behavior, a specific problem or error and the shortest code necessary to reproduce it in the question itself. Questions without a clear problem statement are not useful to other readers. See: How to create a Minimal, Complete, and Verifiable example." – Reto Koradi, Bahbar, genpfault, easwee, KromsterIf this question can be reworded to fit the rules in the help center, please edit the question. 2 These are the GL_INVALID_OPERATION and GL_INVALID_VALUE errors respectively, meaning you
Sign https://github.com/cocos2d/cocos2d-x/issues/11755 in Pricing Blog Support Search GitHub This repository Watch 1,281 Star 8,964 Fork 5,762 cocos2d/cocos2d-x Code Issues http://forum.unity3d.com/threads/ios-5-opengles-error-0x0502.108634/ 825 Pull requests 150 Projects 0 Wiki Pulse Graphs New issue [cocos2dx 3.6] OpenGL error 0x0502 in CCTextureAtlas.cpp opengl error drawNumberOfQuads 691 #11755 Open jyoxun opened this Issue May 8, 2015 · 1 comment Projects None yet Labels None yet Milestone No milestone Assignees No one assigned 2 participants jyoxun commented May 8, opengl error code 2015 The project is normal in cocos2dx 3.4. After we updated cocos folder to cocos2dx 3.6, the console always output: OpenGL error 0x0502 in CCTextureAtlas.cpp drawNumberOfQuads 691 dariodepaolis commented May 8, 2015 Already discussed here and fixed: #11742 Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment Contact GitHub API Training Shop Blog About © 2016 GitHub, Inc. Terms Privacy Security Status Help You can't perform that action at this time. You signed in with another tab or window. Reload to refresh your session. You signed out in another tab or window. Reload to refresh your session.
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