Opengl Error 1280 At After Bind Invalid Enumerant
Tool DevelopmentEvents and OpportunitiesGeneral Discussion Sub forum : Move this topic Cancel General Discussion Other ner1554 OpenGL glewgeterrorstring error 1280 at after bind: invalid enumerant in General glewinit returns 1 Discussion • Other • 7 months ago hello guys, i just tried glewexperimental some tutorial in this book (Prototyping Augmented Reality - Tony Mullen) in chapter 6 about using processing 1.2.1 with nyAR4psg library.. opengl error 1282 it seems okay when i try to run my program, but when i put some markers i got this error : OpenGL error 1280 at after bind: invalid enumerant by the way, i'm using windows 8 32bit.. could you help me to solve this problem?? i need this to develop my final project in college..thanks in advance 1 Change topic type Topic Type : Discussions Questions No of days : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Change topic type Cancel Link this topic Provide the permalink of a topic that is related to this topic Permalink Save Close Reply to ner1554's question {"z25539137":[25080000002012814]} Statistics 0Replies 262 Views 0Followers Tags No tags available for this topic. Cancel Actions Permalink Related Posts Using GLUT/FBOs to draw 1 "win... Processing 2 and image performing a... HD Movies and texture Processing 2 3d tree-growth simulator Processing 2 sketch not using the g...
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here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the http://stackoverflow.com/questions/39091819/python-opengl-error-1280-invalid-enumerant-with-glend workings and policies of this site About Us Learn more about Stack Overflow the company Business Learn more about hiring developers or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 6.2 million programmers, just like you, helping each other. opengl error Join them; it only takes a minute: Sign up Python: OpenGL Error 1280 Invalid Enumerant with glEnd() up vote 0 down vote favorite I am working on creating a flashlight app in Python using Numba for my kernel and OpenGL (code below) . It is very close to finished but when I run it I run into an error opengl error 1280 with glEnd error 1280. The terminal output for when the code is run is also below. I can't figure out what exactly is causing the issue and helping narrow it down would be very helpful. from OpenGL.GL import * from OpenGL.GLUT import * from OpenGL.GLU import * from OpenGL.GL.ARB.vertex_buffer_object import * from OpenGL.GL.ARB.pixel_buffer_object import * import numpy as np import sys import pycuda.gl as cuda_gl import pycuda.driver as cuda_driver import math from numba import jit, cuda as nbcuda W = 600 H = 600 loc = np.array([W/2, H/2], dtype = 'float32') dragMode = False TX = 32 TY = 32 pbo, tex, pycuda_pbo, distanceKernel = [None] * 4 class ExternalMemory(object): """ Provide an externally managed memory. Interface requirement: __cuda_memory__, device_ctypes_pointer, _cuda_memize_ """ __cuda_memory__ = True def __init__(self, ptr, size): self.device_ctypes_pointer = ctypes.c_void_p(ptr) self._cuda_memsize_ = size def render(): global pycuda_pbo, pbo assert pbo is not None pycuda_pbo.unregister() glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, long(pbo)) pycuda_pbo = cuda_gl.BufferObject(long(pbo)) pbo_mapping = pycuda_pbo.map() source_ptr = ExternalMemory(pbo_mapping.device_ptr(), W*H * 4) d_out = nbcuda.devicearray.DeviceNDArray(shape = W*H * 4, strides = (1,), dtype = np.dtype('uint8'), gpu_data