As3 Error 5001 Support
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of package does not reflect location? up vote 2 down vote favorite I'm getting an error on Flash that I've never run in to before. 5001: The name of package 'Document' does not reflect the location of this file. Please change the package definition's name inside this file, or move the file. C:\Work\2009-2010\Flash\Tests\Document.as The fla is called TestEvents1... and that's all the info I think
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is related. What's happening here? flash packages share|improve this question edited Aug 29 '10 at 15:40 asked Aug 29 '10 at 13:14 KdgDev 4,9453194128 add a comment| 1 Answer 1 active oldest votes up vote 3 down vote accepted Are the fla and Document.as in the same folder? If not, you will need to change the package name in order to indicate where Document.as can be found. this article may help: http://www.actionscript.org/resources/articles/698/1/Make-your-own-reusable-classes-using-Flash-and-AS3/Page1.html share|improve this answer answered Aug 29 '10 at 16:24 PatrickS 9,33321930 add a comment| Your Answer draft saved draft discarded Sign up or log in Sign up using Google Sign up using Facebook Sign up using Email and Password Post as a guest Name Email Post as a guest Name Email discard By posting your answer, you agree to the privacy policy and terms of service. Not the answer you're looking for? Browse other questions tagged flash packages or ask your own question. asked 6 years ago viewed 6699 times active 6 years ago Related 322Can you find all classes in a package using reflection?79What strategy do you use for package naming in Java projects and why?0Am I stupid for n
AS3 CS5 - "Name of Package ... does not reflect the location of this file" error If this is your first visit, be sure to check out the FAQ as3 error 1067 by clicking the link above. You may have to register before you
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can post: click the register link above to proceed. To start viewing messages, select the forum that you want to as3 error 2032 visit from the selection below. Results 1 to 4 of 4 Thread: AS3 CS5 - "Name of Package ... does not reflect the location of this file" error Tweet Thread Tools Show http://stackoverflow.com/questions/3594878/flash-error-5001-name-of-package-does-not-reflect-location Printable Version Email this Page… Subscribe to this Thread… Display Linear Mode Switch to Hybrid Mode Switch to Threaded Mode 03-05-2013,12:48 AM #1 Silmenume View Profile View Forum Posts Junior Member Join Date Mar 2013 Posts 2 AS3 CS5 - "Name of Package ... does not reflect the location of this file" error Hello, I am using Flash CS5, AS3 on a W7 machine. I'm http://board.flashkit.com/board/showthread.php?829815-AS3-CS5-quot-Name-of-Package-does-not-reflect-the-location-of-this-file-quot-error a newbie to Flash and AS. I just finished Foundation Game Design with Flash with what I felt was no problems. I just started Advanced Game Design with Flash and hit a wall immediately. The book has a link to downloadable source code which I did download and then expanded. The book tells me I can pretty much place the source code anywhere I want as long as I - Set the path preferences for AS3 correctly and...Set up the file structure for each project properly I followed the instructions as closely as I am capable but I kept getting the following error - D:\Flash\AdvancedGameDesign\com\friendsofed\utils\ StatusBox.as, Line 1 5001: The name of package 'com.friendsofed.utils' does not reflect the location of this file. Please change the package definition's name inside this file, or move the file. D:\Flash\AdvancedGameDesign\com\friendsofed\utils\ StatusBox.as Currently I have the preferences ActionScript - ActionScript 3.0 Settings - Source path set to - D:\Flash\AdvancedGameDesign\com\ The package definition's name inside the file "StatusBox.as" is - Code: package com.friendsofed.utils The package "StatusBox.as" itself is located at - D:\Flash\AdvancedGameDesign\com\friendsofed\utils Obviously I don't have a very good grasp on packages and/or setting up paths in preference
applications to the Internet. Contents 1 Introduction 2 Quick Downloads 2.1 Documentation 2.2 Example Code 2.3 Libraries and Drivers 3 Getting started with Flash ActionScript 4 Windows (XP/Vista/7/8) 4.1 Description of Library Files 4.2 Flash Professional http://www.phidgets.com/docs/Language_-_Flash_AS3 4.2.1 Use Our Examples 4.2.2 Write Your Own Code 4.2.3 Running Compiled Code 5 OS X 6 Follow the Examples 6.1 Code Snippets 6.1.1 Step One: Initialize and Open 6.1.2 Step Two: Wait for Attachment (plugging in) of the Phidget 6.1.3 Step Three: Do Things with the Phidget 6.1.4 Step Four: Close and Delete 6.1.5 Flash Security Settings 6.1.6 More How-To's 7 Common Problems and Solutions/Workarounds Introduction If this is your first time as3 error working with a Phidget, we suggest starting with the Getting Started page for your specific device. This can be found in the user guide for your device. That page will walk you through installing drivers and libraries for your operating system, and will then bring you back here to use Flash ActionScript specifically. Flash ActionScript is capable of using Phidgets only over the Phidget WebService, and it is unlike the majority of the other as3 error 5001 programming languages we support where the device can be used without the Phidget WebService. The complete Phidget API, including events are supported. We also provide example code in Flash ActionScript for all Phidget devices. Flash ActionScript can be developed with Windows and OS X. Only ActionScript 3 is supported. Interaction with Phidgets is made possible as the library uses web sockets to communicate with Phidgets over the PhidgetWebService. You can compare Flash ActionScript with our other supported languages. Quick Downloads Just need the Flash ActionScript documentation, drivers, libraries, and examples? Here they are: Documentation ActionScript 3 API Manual HTML Version of API Manual Example Code Example Code (same file as ActionScript Libraries below) Libraries and Drivers ActionScript Libraries (same file as Examples above) 32-bit Windows Drivers Installer 64-bit Windows Drivers Installer Windows Driver and Library Files (Zipped) OS X Drivers Installer Getting started with Flash ActionScript If you are new to writing code for Phidgets, we recommend starting by running, then modifying existing examples. This will allow you to: Make sure your libraries are properly linked Go from source code to a test application as quickly as possible Ensure your Phidget is hooked up properly Instructions are divided up by operating system. Choose: Windows 2000 / XP / Vista / 7 OS X Windows (XP/Vista/7/8) Description of Library
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