Error 1119 As3
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Overflow the company Business Learn more about hiring developers or posting ads with us Stack Overflow Questions Jobs as3 error 1120 Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join as3 error 119 them; it only takes a minute: Sign up How to fix error 1119 as3 up vote 1 down vote favorite I'm new to as3. And i'm struggling with the error 1119. I don't understand how to fix it. the error is: Access of possibly undefined property text through a reference with static type flash.text:TextField. package { import flash.display.MovieClip; import
Access Of Possibly Undefined Property Text Through A Reference With Static Type Number.
flash.events.KeyboardEvent; import flash.ui.Keyboard; import flash.events.Event; import flash.utils.Timer; import flash.events.TimerEvent; import flash.text.TextField; // public function kan je ook gebruiken in een ander as. file // private function kan je alleen gebruiken in hetzelfde as. file public class firstGame extends MovieClip { public var mcPlayer:MovieClip; private var leftKeyIsDown:Boolean; private var rightKeyIsDown: Boolean; private var aMissileArray: Array; private var aEnemyArray: Array; public var scoreTxt: TextField; public var ammoTxt : TextField; public var menuEnd: mcEndGameScreen; private var tEnemyTimer : Timer; private var nScore : Number; private var nAmmo : Number; public function firstGame () { playGameAgain(null); } private function playGameAgain (e:Event) : void { //initilaiz variables aMissileArray = new Array (); aEnemyArray = new Array (); nScore = 0; nAmmo = 20; mcPlayer.visible = true; updateScoreText(); updateAmmoText(); menuEnd.addEventListener("PLAY_AGAIN", playGameAgain); menuEnd.hideScreen (); //trace("First Game Loaded"); //Listern for key presses and relesead stage.addEventListener(KeyboardEvent.KEY_UP, keyUp); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDown); //Setup game event loop stage.addEventListener(Event.ENTER_FRAME, gameLoop); // create a timer object tEnemyTimer = new Timer (1000); // listener for timer intervals tEnemyTimer.addEventListener(TimerEvent.TIMER, addEnemy); // start out timer tEnemyTimer.start(); } private function updateScoreText (): void { scoreTxt.tx
here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies of this site About Us Learn more about Stack Overflow the company Business Learn more about hiring developers or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up Flash AS3 Error 1119: Access of possibly undefined property x through a reference with static http://stackoverflow.com/questions/26489751/how-to-fix-error-1119-as3 type Class up vote 0 down vote favorite I'm a beginner to AS3, so sorry if I'm a bit nooby. I've got two simple objects, Planet and Ship that I want to be gravitationally attracted to each other. When I try to change the x and y coordinates of ship, it gives me error 1119: Access of possibly undefined property x through a reference with static type Class. The only http://stackoverflow.com/questions/21559955/flash-as3-error-1119-access-of-possibly-undefined-property-x-through-a-referenc fixes I have found so far are making sure it's an instance of an object and exporting it for actionscript, both of which have not worked. Here's the code. The only errors are on the lines that try to access Ship.x and Ship.y: var yVelocity:Number = 0; var xVelocity:Number = 0; var gravityConstant:Number = 1; var earthMass:Number = 5000; var canPlay:Boolean = true; function findDistance():Number { var distance:Number = Math.pow(Math.pow(Ship.x - 250,2) + Math.pow(Ship.y - 175,2),.5); return distance; } function findAcceleration():Number { var distance:Number = findDistance(); return gravityConstant * earthMass / Math.pow(distance, 2); } function findAngle():Number { var angle:Number = Math.atan((Ship.y - 175) / (Ship.x - 250)); return (180 / Math.PI) * angle; //converts from radians to degrees } function findXAcceleration():Number { return findAcceleration() * Math.cos(findAngle()); } function findYAcceleration():Number { return findAcceleration() * Math.sin(findAngle()); } function gravity():void { yVelocity += findYAcceleration(); xVelocity += findXAcceleration(); Ship.x += xVelocity; Ship.y += yVelocity; } do { gravity(); } while (canPlay == true); actionscript-3 flash share|improve this question asked Feb 4 '14 at 18:01 Dardar Fishcake 7316 add a comment| 1 Answer 1 active oldest votes up vote 0 down vote accepted It looks like you are naming your ship the same name as the class 'Ship' call it something else, _ship for examp
here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies of this site About http://stackoverflow.com/questions/34752802/getting-the-error-1119-access-of-possibly-undefined-property-visible-through-a Us Learn more about Stack Overflow the company Business Learn more about hiring developers or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join http://thedesignspace.net/MT2archives/000542.html the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up Getting the error 1119: Access as3 error of possibly undefined property visible through a reference with static type Class up vote -3 down vote favorite I am attempting to hide a symbol (Grill image) as soon as my animation loads. Currently I am getting the error, E:\Burger Game\DragandDrop\Dragable.as, Line 4, Column 8 1119: Access of possibly undefined property visible through a reference with static type Class. As you can probably tell, I am error 1119 as3 new to flash. package DragandDrop { Grill.visible=false; import flash.display.MovieClip; import flash.events.MouseEvent; import flash.geom.Point; public class Dragable extends MovieClip { protected var homePos:Point; var totalToBowl:int =3; var i:int = 0; public function Dragable () { homePos=new Point( x, y); buttonMode =true; addEventListener ( MouseEvent.MOUSE_DOWN, move); } //egg functions protected function move(event:MouseEvent) :void { parent.addChild(this); startDrag(); stage.addEventListener(MouseEvent.MOUSE_UP, stageUp) } //item drop function protected function stageUp(event:MouseEvent):void { stopDrag(); if (event.target.dropTarget != null &&dropTarget.parent.name == "Bowl") { scaleX=scaleY=0; alpha=0.5; y= stage.stageHeight-height -700; x=stage.stageWidth-width- 1400; buttonMode=false; removeEventListener(MouseEvent.MOUSE_DOWN, stageUp) i++ }if (i == totalToBowl){ i=10 trace(i); event.target.dropTarget.visible = false; } if (i==10 ) { dropTarget.parent.visible = false; }else{ returnToHome(); } } protected function returnToHome():void { x = homePos.x; y= homePos.y; } } Any idea why I am getting this error? Any help would be massively appreciated. Many thanks, Rob actionscript-3 flash-cs5 share|improve this question asked Jan 12 at 20:04 Rob Scarisbrick 2 It sounds like Grill is a class linked to a symbol, but visible is an instance property, not a class property (static). Where is the Grill instance in relation to Dragable? Is Dragable your document class? –Aaron Jan 12 at 21:45 @Rob - Did yo
am working on a Flash project where a MovieClip that is contained within another clip needs to get a property from the main timeline of the container clip.
trace(this.parent.someProperty) But this generated an error: 1119: Access of possibly undefined property someProperty through a reference with static type flash.display:DisplayObjectContainer. I finally found the reason for this in this excellent article by Josh Tynjala. The problem is with "casting". The parent clip must be cast as type "MovieClip" or the compiler will throw that error in strict mode. Either of the following two methods will work:MovieClip(this.parent.someProperty);
or (this.parent as MovieClip).someProperty; For the complete explanation of why this is so, see: WHY DOESN'T THE "PARENT" PROPERTY WORK THE SAME IN ACTIONSCRIPT 3? Ads by Google Posted by ellen at October 31, 2008 02:55 PM 8 Comments <