Opengl Error 1280 At After Bind
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Tool DevelopmentEvents and OpportunitiesGeneral Discussion Sub forum : Move this topic Cancel General Discussion Other ner1554 OpenGL opengl get error string error 1280 at after bind: invalid enumerant in General opengl error 1282 Discussion • Other • 7 months ago hello guys, i just tried
Opengl Error Codes
some tutorial in this book (Prototyping Augmented Reality - Tony Mullen) in chapter 6 about using processing 1.2.1 with nyAR4psg library..
Opengl Error Handling
it seems okay when i try to run my program, but when i put some markers i got this error : OpenGL error 1280 at after bind: invalid enumerant by the way, i'm using windows 8 32bit.. could you help me to solve this opengl mipmap example problem?? i need this to develop my final project in college..thanks in advance 1 Change topic type Topic Type : Discussions Questions No of days : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Change topic type Cancel Link this topic Provide the permalink of a topic that is related to this topic Permalink Save Close Reply to ner1554's question {"z25539137":[25080000002012814]} Statistics 0Replies 262 Views 0Followers Tags No tags available for this topic. Cancel Actions Permalink Related Posts Using GLUT/FBOs to draw 1 "win... Processing 2 and image performing a... HD Movies and texture Processing 2 3d tree-growth simulator Processing 2 sketch not using the g...
here for a quick overview of the site Help Center Detailed answers to any http://stackoverflow.com/questions/14046111/glewinit-apparently-successful-sets-error-flag-anyway questions you might have Meta Discuss the workings and policies of this site About Us Learn more about Stack Overflow the company Business Learn more about hiring developers or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow opengl error is a community of 6.2 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up glewinit() apparently successful, sets error flag anyway up vote 1 down vote favorite I have recently migrated from Windows to Linux (Debian, 64-bit) and am trying to get a GPGPU development opengl error 1280 environment up and running, so I am testing a program which worked under Windows. Compiling and linking goes fine, but when I run the program I get some odd errors. I am using glew and freeglut. First snippet: OpenGL only i = 1; info = PROGRAM_NAME; glutInitContextVersion(4,2); glutInit(&i, &info); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA); glutInitWindowSize(W_SIZEX, W_SIZEY); glutInitWindowPosition(W_POSX, W_POSY); glutCreateWindow(info); glClearColor(1.0,1.0,1.0,0); /**/ printf("Before glewInit: %i\n", glGetError()); /**/ printf("glewInit returns: %i\n", glewInit()); /**/ printf("After glewInit: %i\n", glGetError()); /**/ From which I get the following output: Before glewInit: 0 glewInit returns: 0 After glewInit: 1280 This is an invalid enum error. I don't know what's causing it, but I suspect it might be related to the next error I get, later in the program's execution. Second snippet: OpenCL-OpenGL interop /* BUFFERS */ (*BFR).C[0] = clCreateBuffer(*CTX, CL_MEM_READ_WRITE, SD, 0, 0); (*BFR).C[1] = clCreateBuffer(*CTX, CL_MEM_READ_WRITE, SD, 0, &i); dcl(i); glGenBuffers(2, (*BFR).G); glBindBuffer(GL_ARRAY_BUFFER, (*BFR).G[0]); glBufferData(GL_ARRAY_BUFFER, SI, 0, GL_DYNAMIC_DRAW); (*BFR).D[0] = clCreateFromGLBuffer(*CTX, CL_MEM_WRITE_ONLY, (*BFR