Opengl Es Error Code 1280
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1 to 2 of 2 Thread: openGL Error no: 1280 Thread Tools Show Printable Version Email this Page… Subscribe to this Thread… Search Thread Advanced Search Display Linear Mode Switch to Hybrid minecraft opengl error 1280 invalid enum Mode Switch to Threaded Mode 11-19-2008,11:04 PM #1 ganesh991 View Profile View Forum Posts Private Message Junior Member Join Date Nov 2008 Posts 1 openGL Error no: 1280 Dear all, Please help me, i got openGL Error no: 1280 Can anyone tell me the meaning of this error and because of which it has come? 11-20-2008,02:25 AM #2 Xmas View Profile View Forum Posts Private Message gl_invalid_enum Senior Member Join Date May 2006 Posts 353 Re: openGL Error no: 1280 OpenGL ES defines the following 6 error values: Code : 1280 GL_INVALID_ENUM 1281 GL_INVALID_VALUE 1282 GL_INVALID_OPERATION 1283 GL_STACK_OVERFLOW 1284 GL_STACK_UNDERFLOW 1285 GL_OUT_OF_MEMORY You got a GL_INVALID_ENUM error, which means you passed an unsupported enum value to a GL function. Georg Kolling, Imagination Technologies Please ask questions specific to PowerVR hardware or SDKs on the PowerVR Insider Forum DevTech@imgtec.com | http://www.powervrinsider.com « Previous Thread | Next Thread » Similar Threads Opengl es linkier error By himanshu405 in forum OpenGL ES general technical discussions Replies: 4 Last Post: 03-26-2009, 05:12 AM fatal error C1189: #error : ERROR: Use of C runtime library By gjermani in forum OpenGL ES general technical discussions Replies: 1 Last Post: 09-24-2007, 03:02 AM Posting Permissions You may not post new threads You may not post replies You may not post attachments You may not edit your posts BB code is On Smilies are On [IMG] code is On [VIDEO] code is Off HTML code is Off Forum Rules -- Khronos Style -- Default Mobile Style Contact Us The Khronos Group Archive Top All times are GMT -7. The time now is
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Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 6.2 million programmers, just like https://forums.khronos.org/showthread.php/5581-openGL-Error-no-1280 you, helping each other. Join them; it only takes a minute: Sign up OpenGL ES 2.0 texImage2D() giving error 1280 up vote 0 down vote favorite I have an Android APP that works on most phones. However on a few phones part way through loading the textures the call to GLUtils.texImage2D() results in error 1280 GL_INVALID_ENUM. There http://stackoverflow.com/questions/16743914/opengl-es-2-0-teximage2d-giving-error-1280 are 8 textures with the following sizes (512x512, 512x512, 512x512, 512x512, 512x512, 512x512, 256x256, 512x1024) all from .png files with an alpha channel. The code loading the textures is shown below. I have managed to catch the exception happening using ARCA "java.lang.RuntimeException: texImage2D 3: glError 1280", so in this instance it was when it was trying to load the 4th texture, when i==3. There is nothing different about the 4th texture compared to the first 3. The only thing that springs to mind is that the memory to load the textures might be too small, but the error number 1280 GL_INVALID_ENUM doesn't seem to fit. Anyone any ideas? private void setupTextures(String[] texFiles) { // create new texture ids if object has them // number of textures mTextureIDs = new int[texFiles.length]; GLES20.glGenTextures(texFiles.length, mTextureIDs, 0); checkGlError( "glGenTextures" ); for(int i = 0; i < texFiles.length; i++) { GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextureIDs[i]); checkGlError( "glBindTexture " + String.valueOf(i) ); // parameters GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_NEAREST); checkGlError( "GL_TEXTURE_MIN_FILTER " + String.valueOf(i) ); GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_LINEAR); checkGl
Start here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings http://gamedev.stackexchange.com/questions/29990/opengl-glgeterror-returns-invalid-enum-after-call-to-glewinit and policies of this site About Us Learn more about Stack Overflow http://www.minecraftforum.net/forums/support/modded-client-support/2221459-please-help-gl-error-post-render-1280-invalid the company Business Learn more about hiring developers or posting ads with us Game Development Questions Tags Users Badges Unanswered Ask Question _ Game Development Stack Exchange is a question and answer site for professional and independent game developers. Join them; it only takes a minute: Sign up opengl error Here's how it works: Anybody can ask a question Anybody can answer The best answers are voted up and rise to the top OpenGL: glGetError() returns invalid enum after call to glewInit() up vote 1 down vote favorite I use GLEW and freeglut. For some reason, after a call to glewInit(), glGetError() returns error code 1280. Reinstalling the drivers didn't opengl error 1280 help. I tried to disable glewExperimental, it had no effect. Code worked before, but I am not aware of any changes I could possibly make. Here's my code: int main(int argc, char* argv[]) { GLenum GlewInitResult, res; InitWindow(argc, argv); res = glGetError(); // res = 0 glewExperimental = GL_TRUE; GlewInitResult = glewInit(); res = glGetError(); // res = 1280 glutMainLoop(); exit(EXIT_SUCCESS); } void InitWindow(int argc, char* argv[]) { glutInit(&argc, argv); glutInitContextVersion(4, 0); glutInitContextFlags(GLUT_FORWARD_COMPATIBLE); glutInitContextProfile(GLUT_CORE_PROFILE); glutSetOption(GLUT_ACTION_ON_WINDOW_CLOSE, GLUT_ACTION_GLUTMAINLOOP_RETURNS); glutInitWindowPosition(0, 0); glutInitWindowSize(CurrentWidth, CurrentHeight); glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGBA); WindowHandle = glutCreateWindow(WINDOW_TITLE); GLenum errorCheckValue = glGetError(); if (WindowHandle < 1) { fprintf(stderr, "ERROR: Could not create new rendering window.\n"); exit(EXIT_FAILURE); } glutReshapeFunc(ResizeFunction); glutDisplayFunc(RenderFunction); glutIdleFunc(IdleFunction); glutTimerFunc(0, TimerFunction, 0); glutCloseFunc(Cleanup); glutKeyboardFunc(KeyboardFunction); } Could someone tell me what I am doing wrong? Thanks. c++ opengl glut share|improve this question edited Jun 1 '12 at 21:32 asked Jun 1 '12 at 21:04 malymato 10815 is GLEW returning an error? –Avi Jun 1 '12 at 21:33 add a comment| 2 Answers 2 active oldest votes up vote 1 down vote accepted Try disabling the glewExperimental
App Mods on Curse Rules Chat Desktop View Home Minecraft Forum Support Modded Client Support [PLEASE HELP] : GL ERROR : @ Post render : 1280: Invalid enum Search Search all Forums Search this Forum Search this Thread Tools Jump to Forum [PLEASE HELP] : GL ERROR : @ Post render : 1280: Invalid enum #1 Sep 21, 2014 Sonicbrandyn Sonicbrandyn View User Profile View Posts Send Message Newbie Join Date: 10/25/2012 Posts: 326 Minecraft: sonicbrandyn Member Details Please help me fix this this is the crash report: [16:40:44] [Client thread/ERROR]: @ Post render [16:40:44] [Client thread/ERROR]: 1280: Invalid enum [16:40:44] [Client thread/ERROR]: ########## GL ERROR ########## [16:40:44] [Client thread/ERROR]: @ Post render [16:40:44] [Client thread/ERROR]: 1280: Invalid enum [16:40:44] [Client thread/ERROR]: ########## GL ERROR ########## [16:40:44] [Client thread/ERROR]: @ Post render [16:40:44] [Client thread/ERROR]: 1280: Invalid enum [16:40:44] [Client thread/ERROR]: ########## GL ERROR ########## [16:40:44] [Client thread/ERROR]: @ Post render [16:40:44] [Client thread/ERROR]: 1280: Invalid enum [16:40:44] [Client thread/ERROR]: ########## GL ERROR ########## [16:40:44] [Client thread/ERROR]: @ Post render [16:40:44] [Client thread/ERROR]: 1280: Invalid enum [16:40:44] [Client thread/ERROR]: ########## GL ERROR ########## [16:40:44] [Client thread/ERROR]: @ Post render [16:40:44] [Client thread/ERROR]: 1280: Invalid enum [16:40:44] [Client thread/ERROR]: ########## GL ERROR ########## [16:40:44] [Client thread/ERROR]: @ Post render [16:40:44] [Client thread/ERROR]: 1280: Invalid enum [16:40:44] [Client thread/ERROR]: ########## GL ERROR ########## [16:40:44] [Client thread/ERROR]: @ Post render [16:40:44] [Client thread/ERROR]: 1280: Invalid enum [16:40:44] [Client thread/ERROR]: ########## GL ERROR ########## [16:40:44] [Client thread/ERROR]: @ Post render [16:40:44] [Client thread/ERROR]: 1280: Invalid enum [16:40:44] [Client thread/ERROR]: ########## GL ERROR ########## [16:40:44] [Client thread/ERROR]: @ Post render [16:40:44] [Client thread/ERROR]: 1280: