Android Out Of Memory Error
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Us Learn more about Stack Overflow the company Business Learn more about hiring developers or posting ads with us Stack Overflow Questions out of memory error android studio Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up Android: Out of memory error up android imageview out of memory vote 4 down vote favorite 1 When I minimize my Android App for about 4 or 5 times, I always get the following error: 02-01 19:24:11.980: E/dalvikvm-heap(22362): Out of memory on a 3686416-byte allocation. 02-01 19:24:12.000: E/dalvikvm(22362): Out of memory: Heap Size=62755KB, Allocated=55237KB, Limit=65536KB 02-01 19:24:12.000: E/dalvikvm(22362): Extra info: Footprint=62435KB, Allowed Footprint=62755KB, Trimmed=2144KB 02-01 19:24:12.000: E/Bitmap_JNI(22362): Create Bitmap Failed. 02-01 19:24:12.000: E/Bitmap_JNI(22362): Failed to create SkBitmap! 02-01 19:24:12.000: E/AndroidRuntime(22362): FATAL EXCEPTION: main 02-01 19:24:12.000: E/AndroidRuntime(22362): java.lang.OutOfMemoryError: (Heap Size=62755KB, Allocated=55237KB) 02-01 19:24:12.000: E/AndroidRuntime(22362): at android.graphics.Bitmap.nativeCreateScaledBitmap(Native Method) 02-01 19:24:12.000: E/AndroidRuntime(22362): at android.graphics.Bitmap.createScaledBitmap(Bitmap.java:744) 02-01 19:24:12.000: E/AndroidRuntime(22362): at de.vauge.mb.Utils.getResizedBitmap(Utils.java:56) 02-01 19:24:12.000: E/AndroidRuntime(22362): at de.vauge.mb.MenuView.initialize(MenuView.java:74) 02-01 19:24:12.000: E/AndroidRuntime(22362): at de.vauge.mb.MenuView$1.handleMessage(MenuView.java:137) 02-01 19:24:12.000: E/AndroidRuntime(22362): at android.os.Handler.dispatchMessage(Handler.java:99) 02-01 19:24:12.000: E/AndroidRuntime(22362): at android.os.Looper.loop(Looper.java:156) 02-01 19:24:12.000: E/AndroidRuntime(22362): at android.app.ActivityThread.main(ActivityThread.java:5045) 02-01 19:24:12.000: E/AndroidRuntime(22362): at java.lang.reflect.Method.invokeNative(Native Method) 02-01 19:24:12.000: E/AndroidRuntime(22362): at java.lang.reflect.Method.invoke(Method.j
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How To Avoid Out Of Memory Error In Android
x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up Strange http://stackoverflow.com/questions/14652836/android-out-of-memory-error out of memory issue while loading an image to a Bitmap object up vote 809 down vote favorite 682 I have a list view with a couple of image buttons on each row. When you click the list row, it launches a new activity. I have had to build my own tabs because of an issue with the camera layout. The activity that gets http://stackoverflow.com/questions/477572/strange-out-of-memory-issue-while-loading-an-image-to-a-bitmap-object launched for result is a map. If I click on my button to launch the image preview (load an image off the SD card) the application returns from the activity back to the listview activity to the result handler to relaunch my new activity which is nothing more than an image widget. The image preview on the list view is being done with the cursor and ListAdapter. This makes it pretty simple, but I am not sure how I can put a resized image (I.e. Smaller bit size not pixel as the src for the image button on the fly. So I just resized the image that came off the phone camera. The issue is that I get an out of memory error when it tries to go back and re-launch the 2nd activity. Is there a way I can build the list adapter easily row by row, where I can resize on the fly (bit wise)? This would be preferable as I also need to make some changes to the properties of the widgets/elements in each row as I am unable to select a row with touch
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we are loading the image on imageview in the listview. Images come in all shapes and sizes. In many cases they are larger than required for a typical application user interface (UI). For example, the system Gallery application displays photos taken using your Android devices's camera which are typically much higher resolution than the screen density of your device. Given that you are working with limited memory, ideally you only want to load a lower resolution version in memory. The lower resolution version should match the size of the UI component that displays it. An image with a higher resolution does not provide any visible benefit, but still takes up precious memory and incurs additional performance overhead due to additional on the fly scaling. Most of the time when we are taking the picture from the Camera or from the Gallery the image is too large. In that case when we are going to decode the image from the image path then it throw the out of memory exception just because of the when decoding the image that time it store in heap of memory. That contain the small size for executing this process. That's why it give the out of memory exception. So the solution is: we need to decode the via FileOutPutStream or make it first re size the image after we can decode. Both are working perfect in my side. But when we showing the image in list view and we are not resizing the image then our listview working very slow just because of the large image size. So we need to scale the image first. Here I am giving the three option to decode the image from the image path. 1. When decode the image via normal way. String imageInSD = "/sdcard/UserImages/" + userImageName; Bitmap bitmap = BitmapFactory.decodeFile(imageInSD); It gives the most of the time out of memory exception when image size is large. So we need to use Bitmap Option for the same. String imageInSD = "/sdcard/UserImages/" + userImageName; BitmapFactory.Options options=null; options = new BitmapFactory.Options(); options.inSampleSize = 2; Bitmap bitmap = BitmapFactory.decodeFile(imageInSD, null, options); But this is not a good solution for the decode the image. Some time it also gives the Out Of Memory Exceptio