Bitmap Out Of Memory Error Android
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Create Bitmap Out Of Memory Android
Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each android bitmap out of memory fix other. Join them; it only takes a minute: Sign up Strange out of memory issue while loading an image to a Bitmap object up vote 809 down vote favorite 682 I have a list view with a couple
Bitmap.createbitmap Out Of Memory Android
of image buttons on each row. When you click the list row, it launches a new activity. I have had to build my own tabs because of an issue with the camera layout. The activity that gets launched for result is a map. If I click on my button to launch the image preview (load an image off the SD card) the application returns from the activity back to the listview activity to the result handler to android bitmap decodefile out of memory relaunch my new activity which is nothing more than an image widget. The image preview on the list view is being done with the cursor and ListAdapter. This makes it pretty simple, but I am not sure how I can put a resized image (I.e. Smaller bit size not pixel as the src for the image button on the fly. So I just resized the image that came off the phone camera. The issue is that I get an out of memory error when it tries to go back and re-launch the 2nd activity. Is there a way I can build the list adapter easily row by row, where I can resize on the fly (bit wise)? This would be preferable as I also need to make some changes to the properties of the widgets/elements in each row as I am unable to select a row with touch screen because of focus issue. (I can use roller ball.) I know I can do an out of band resize and save of my image, but that is not really what I want to do, but some sample code for that would be nice. As soon as I disabled the image on the list view it worked fine again. FYI: This is how I was doing it: String[] from = new String[] { DBHelper.KEY_BUSINESSNAME,DBHelper.KEY_ADDRESS,DBHelper.KEY_CITY,DBHelper.KEY_GPSLONG,DBHelper.KEY_GPSLAT,DBHelper.KEY_IMAGEFILENAME + ""}; int[] to = new int[] {R.id.businessname,R.id.address,R.id.city,R.id.gpslong,R.id.gpslat,R.id.
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Bitmapfactory.decodefile Out Of Memory Android
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Android Load Image Out Of Memory
ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack bitmap.createscaledbitmap out of memory Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up How to avoid an out of memory error while using bitmaps http://stackoverflow.com/questions/477572/strange-out-of-memory-issue-while-loading-an-image-to-a-bitmap-object in Android up vote 7 down vote favorite I am using bitmaps. When the code runs it shows an out of memory error. How can the error be avoided. My code follows. Thanks in advance. Bitmap myBitmap = Image.decodeSampledBitmapFromUri(path, 250, 500); img_cook[index].setImageBitmap(myBitmap); public static Bitmap decodeSampledBitmapFromUr(String path, int reqWidth, int reqHeight) { Bitmap bm = null; final BitmapFactory.Options options = new BitmapFactory.Options(); options.inJustDecodeBounds = true; BitmapFactory.decodeFile(path, options); options.inSampleSize http://stackoverflow.com/questions/19151719/how-to-avoid-out-of-memory-error-while-using-bitmap-in-android = calculateInSampleSize(options, reqWidth, reqHeight); options.inJustDecodeBounds = false; bm = BitmapFactory.decodeFile(path, options); return bm; } public static int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) { final int height = options.outHeight; final int width = options.outWidth; int inSampleSize = 1; if (height > reqHeight || width > reqWidth) { if (width > height) { inSampleSize = Math.round((float)height / (float)reqHeight); } else { inSampleSize = Math.round((float)width / (float)reqWidth); } } android share|improve this question edited Sep 26 at 19:03 JulianHarty 1,7601527 asked Oct 3 '13 at 5:50 user2067805 41117 1 see my answer of this question stackoverflow.com/a/13226946/942224 –Sanket Kachhela Oct 3 '13 at 5:52 add a comment| 4 Answers 4 active oldest votes up vote 8 down vote When you have done with your Bitmap, means when your Bitmap done its work then make it recyle and null like below: bitmap.recycle(); bitmap=null; OR I think you are downloading Image from url, so I am suggesting you to use Android Query for this, you will never get this error if you used it. You can download the jar file from here : http://code.google.com/p/android-query/downloads/list Download the jar file and set jar to your Build Path. AQuery androidAQuery=new AQuery(this); As an example to load image directly from url: androidAQuery.
here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings http://stackoverflow.com/questions/11820266/android-bitmapfactory-decodestream-out-of-memory-with-a-400kb-file-with-2mb-f and policies of this site About Us Learn more about Stack Overflow https://developer.android.com/training/displaying-bitmaps/load-bitmap.html the company Business Learn more about hiring developers or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it out of only takes a minute: Sign up Android: BitmapFactory.decodeStream() out of memory with a 400KB file with 2MB free heap up vote 45 down vote favorite 21 My app is hitting an OOM error at the following line in the source: image = BitmapFactory.decodeStream(assetManager.open(imgFilename)); Just before the allocation that causes the app to be killed with an OOM error: (...) 08-05 out of memory 21:22:12.443: I/dalvikvm-heap(2319): Clamp target GC heap from 25.056MB to 24.000MB 08-05 21:22:12.443: D/dalvikvm(2319): GC_FOR_MALLOC freed <1K, 50% free 2709K/5379K, external 18296K/19336K, paused 58ms 08-05 21:22:14.513: D/dalvikvm(2319): GC_EXTERNAL_ALLOC freed <1K, 50% free 2709K/5379K, external 18296K/19336K, paused 101ms 08-05 21:22:14.903: I/dalvikvm-heap(2319): Clamp target GC heap from 25.073MB to 24.000MB 08-05 21:22:14.903: D/dalvikvm(2319): GC_FOR_MALLOC freed 0K, 50% free 2709K/5379K, external 18312K/19336K, paused 53ms 08-05 21:22:22.843: D/ddm-heap(2319): Heap GC request 08-05 21:22:22.963: I/dalvikvm-heap(2319): Clamp target GC heap from 25.073MB to 24.000MB 08-05 21:22:22.963: D/dalvikvm(2319): threadid=1: still suspended after undo (sc=1 dc=1) 08-05 21:22:22.963: D/dalvikvm(2319): GC_EXPLICIT freed 1K, 50% free 2710K/5379K, external 18312K/19336K, paused 116ms DDMS reports a similar picture about the state of the heap: Heap Size: 5.254 MB Allocated: 2.647 MB Free: 2.607 MB %Used: 50.38% #Objects 49,028 Single stepping over this line results in an OOM error: 08-05 21:26:04.783: D/dalvikvm(2319): GC_EXTERNAL_ALLOC freed <1K, 50% free 2710K/5379K, external 18312K/19336K, paused 57ms 08-05 21:26:05.023: E/dalvikvm-heap(2319): 2097152-byte external allocation too large for this process. 08-05 21:26:05.163: I/dalvikvm-heap(2319): Clamp target GC heap from 25.073MB to 24.000MB 08-05 21:26:05.163: E/GraphicsJNI(2319): VM won't let us allocat
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