Error Description Stl Out Of Memory
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here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies of this site About Us Learn more about Stack Overflow the company Business Learn out of memory exception c++ more about hiring developers or posting ads with us Stack Overflow Questions Jobs Documentation Tags c++ throw bad_alloc Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack Overflow is a community of 4.7 million programmers, just like you, c++ out of memory handling helping each other. Join them; it only takes a minute: Sign up Segmentation fault and out of memory error with STL in C++ code up vote 1 down vote favorite #include
C++ Std::bad_alloc
explength; // this loop will run up to the length of the string for(int j=0;j here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies c++ throw new exception of this site About Us Learn more about Stack Overflow the company Business Learn more c++ catch all exceptions about hiring developers or posting ads with us Stack Overflow Questions Jobs Documentation Tags Users Badges Ask Question x Dismiss Join the Stack Overflow Community Stack http://stackoverflow.com/questions/28442607/segmentation-fault-and-out-of-memory-error-with-stl-in-c-code Overflow is a community of 4.7 million programmers, just like you, helping each other. Join them; it only takes a minute: Sign up c++ out of range at memory location error up vote -3 down vote favorite Here is the code I have for a programing assignment I have. Im getting http://stackoverflow.com/questions/19124178/c-out-of-range-at-memory-location-error this error when I run the program "Unhandled exception at at 0x772BC41F in STRUCT2.EXE: Microsoft C++ exception: std::out_of_range at memory location 0x0043ED04." If I understand this right, the error means my array has exceeded the allotted memory space. is that correct? and if this is correct, what am I doing wrong? My input file has less than 30 elements in it. #include "stdafx.h" #include Sign in Pricing Blog Support Search GitHub This repository Watch 173 Star 1,372 Fork 398 openscad/openscad Code Issues 394 Pull requests 55 Projects 1 Wiki Pulse Graphs New https://github.com/openscad/openscad/issues/765 issue How to determine cause of crash when rendering complicated mountain STL import #765 Open JCrew7384 opened this Issue Apr 23, 2014 · 7 comments Projects None yet Labels None yet Milestone No milestone Assignees No one assigned 4 participants JCrew7384 commented Apr 23, 2014 I am importing an STL file that contains a mountain range. From there I place it on out of a cube, and add some text to the side of the cube. Nothing complicated. It compiles fine, but on Render, after about 20 minutes, it crashes. Have tried on multiple systems, Mac and PC. On PC I get a C++ runtime error. On Mac just becomes unresponsive. How do I investigate this? Is it possible my mountain range import is "too" complicated? Without that out of memory import everything works fine. Want to back this issue? Post a bounty on it! We accept bounties via Bountysource. openscad member t-paul commented Apr 23, 2014 Is that with the latest release versions? What's the actual error message? Can you share the STL file? It's possible the model has that many vertices that it crashes due to Out-Of-Memory error. Another possibility is that the STL has errors. That could be checked for example with mesh editors like MeshLab, Blender or NetFabb. JCrew7384 commented Apr 24, 2014 The STL file is about 100MB (of the import file, not SCAD output), hard to share. It's just a mountain range. I could put it on Dropbox if you PM me? I believe that its fairly complicated with probably a lot of vertices. I usually don't get an error message, just non responsive, or on PC a pretty non-descript error and then closes. I will try opening in MeshLab and NetFabb. Is there a specific test to run in those or if it opens its good to go? The only thing I tried was opening it in Makerware just to see if it thought it C++ Custom Exception